mlsanityData to 7 Oct 2026

CTRL-O: Language-Controllable Object-Centric Visual Representation Learning

arXiv 2503.21747 ↗First posted 27 Mar 2025cs.CV cs.AI cs.LGcited by 12

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Abstract (arXiv)

Object-centric representation learning aims to decompose visual scenes into fixed-size vectors called "slots" or "object files", where each slot captures a distinct object. Current state-of-the-art object-centric models have shown remarkable success in object discovery in diverse domains, including complex real-world scenes. However, these models suffer from a key limitation: they lack controllability. Specifically, current object-centric models learn representations based on their preconceived understanding of objects, without allowing user input to guide which objects are represented. Introducing controllability into object-centric models could unlock a range of useful capabilities, such as the ability to extract instance-specific representations from a scene. In this work, we propose a novel approach for user-directed control over slot representations by conditioning slots on language descriptions. The proposed ConTRoLlable Object-centric representation learning approach, which we term CTRL-O, achieves targeted object-language binding in complex real-world scenes without requiring mask supervision. Next, we apply these controllable slot representations on two downstream vision language tasks: text-to-image generation and visual question answering. The proposed approach enables instance-specific text-to-image generation and also achieves strong performance on visual question answering.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 60 of its 68 references that are in the map. First posted on arXiv 27 Mar 2025.

Builds on

60 of 68 references.

References · 60

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 8.

12 papers.