mlsanityData to 14 Oct 2026

Capacity-Constrained Online Learning with Delays: Scheduling Frameworks and Regret Trade-offs

arXiv 2503.19856 ↗First posted 25 Mar 2025cs.LG stat.MLcited by 6

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Abstract (arXiv)

We study online learning with oblivious losses and delays under a novel ``capacity constraint'' that limits how many past rounds can be tracked simultaneously for delayed feedback. Under ``clairvoyance'' (i.e., delay durations are revealed upfront each round) and/or ``preemptibility'' (i.e., we can stop tracking previously chosen round feedback), we establish matching upper and lower bounds (up to logarithmic terms) on achievable regret, characterizing the ``optimal capacity'' needed to match the minimax rates of classical delayed online learning, which implicitly assume unlimited capacity. Our algorithms achieve minimax-optimal regret across all capacity levels, with performance gracefully degrading under suboptimal capacity. For K actions and total delay D over T rounds, under clairvoyance and assuming capacity C = Omega(log(T)), we achieve regret widetildeTheta(√TK + DK/C + Dlog(K)) for bandits and widetildeTheta(√(D+T)log(K)) for full-information feedback. When replacing clairvoyance with preemptibility, we require a known maximum delay bound dmax, adding widetildeO(dmax) to the regret. For fixed delays d (i.e., D=Td), the minimax regret is Theta(√TK(1+d/C)+Tdlog(K)) and the optimal capacity is Theta(minK/log(K),d) in the bandit setting, while in the full-information feedback setting, the minimax regret is Theta(√T(d+1)log(K)) and the optimal capacity is Theta(1). For round-dependent and fixed delays, our upper bounds are achieved using novel preemptive and non-preemptive scheduling policies, based on Pareto-distributed proxy delays, and batching techniques, respectively. Crucially, our work unifies delayed bandits, label-efficient learning, and online scheduling frameworks, demonstrating that robust online learning under delayed feedback is possible with surprisingly modest tracking capacity.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 18 of its 50 references that are in the map. First posted on arXiv 25 Mar 2025.

Builds on

18 of 50 references.

References · 18

  1. 2019Introduction to Multi-Armed Banditscited by 481
  2. 2019Online Learning: A Modern Introduction Using Convex Optimizationcited by 417
  3. 2013Online Learning under Delayed Feedbackcited by 141
  4. 2016Scale-Free Online Learningcited by 85
  5. 2016Delay and Cooperation in Nonstochastic Banditscited by 71
  6. 2019Nonstochastic Multiarmed Bandits with Unrestricted Delayscited by 46
  7. 2019An Optimal Algorithm for Adversarial Bandits with Arbitrary Delayscited by 44
  8. 2021Stochastic Multi-Armed Bandits with Unrestricted Delay Distributionscited by 34
  9. 2022A Best-of-Both-Worlds Algorithm for Bandits with Delayed Feedbackcited by 23
  10. 2021Nonstochastic Bandits and Experts with Arm-Dependent Delayscited by 18
  11. 2021No Weighted-Regret Learning in Adversarial Bandits with Delayscited by 12
  12. 2021Scale Free Adversarial Multi Armed Banditscited by 12
6 more
  1. 2020Gradient-free Online Learning in Games with Delayed Rewardscited by 11
  2. 2023A Best-of-both-worlds Algorithm for Bandits with Delayed Feedback with Robustness to Excessive Delayscited by 11
  3. 2023Delayed Bandits: When Do Intermediate Observations Help?cited by 8
  4. 2024Improved Regret for Bandit Convex Optimization with Delayed Feedbackcited by 8
  5. 2023Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learningcited by 7
  6. 2023Any-Order Online Interval Selectioncited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.