mlsanityData to 7 Oct 2026

No Weighted-Regret Learning in Adversarial Bandits with Delays

arXiv 2103.04550 ↗First posted 8 Mar 2021cs.LG cs.GTcited by 11

Not on the map. Why?

Abstract (arXiv)

Consider a scenario where a player chooses an action in each round t out of T rounds and observes the incurred cost after a delay of dt rounds. The cost functions and the delay sequence are chosen by an adversary. We show that in a non-cooperative game, the expected weighted ergodic distribution of play converges to the set of coarse correlated equilibria if players use algorithms that have "no weighted-regret" in the above scenario, even if they have linear regret due to too large delays. For a two-player zero-sum game, we show that no weighted-regret is sufficient for the weighted ergodic average of play to converge to the set of Nash equilibria. We prove that the FKM algorithm with n dimensions achieves an expected regret of Oleft(nT^frac34+√nT^frac13D^frac13right) and the EXP3 algorithm with K arms achieves an expected regret of Oleft(√log Kleft(KT+Dright)right) even when D=sumt=1Tdt and T are unknown. These bounds use a novel doubling trick that, under mild assumptions, provably retains the regret bound for when D and T are known. Using these bounds, we show that FKM and EXP3 have no weighted-regret even for dt=Oleft(tlog tright). Therefore, algorithms with no weighted-regret can be used to approximate a CCE of a finite or convex unknown game that can only be simulated with bandit feedback, even if the simulation involves significant delays.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 15 of its 51 references that are in the map. First posted on arXiv 8 Mar 2021.

Builds on

15 of 51 references.

References · 15

  1. 2019Introduction to Online Convex Optimizationcited by 793
  2. 2013Online Learning under Delayed Feedbackcited by 137
  3. 2015Explore no more: Improved high-probability regret bounds for non-stochastic banditscited by 120
  4. 2016Delay and Cooperation in Nonstochastic Banditscited by 71
  5. 2016Kernel-based methods for bandit convex optimizationcited by 63
  6. 2018Linear Bandits with Stochastic Delayed Feedbackcited by 55
  7. 2017Stochastic Bandit Models for Delayed Conversionscited by 53
  8. 2019Nonstochastic Multiarmed Bandits with Unrestricted Delayscited by 46
  9. 2019An Optimal Algorithm for Adversarial Bandits with Arbitrary Delayscited by 44
  10. 2020Stochastic bandits with arm-dependent delayscited by 36
  11. 2020Improved Regret for Zeroth-Order Adversarial Bandit Convex Optimisationcited by 33
  12. 2020Learning Adversarial Markov Decision Processes with Delayed Feedbackcited by 33
3 more
  1. 2020Adapting to Delays and Data in Adversarial Multi-Armed Banditscited by 29
  2. 2015Multi-scale exploration of convex functions and bandit convex optimizationcited by 20
  3. 2020Gradient-free Online Learning in Games with Delayed Rewardscited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 2; 2024: 1; 2025: 3; 2026: 3.

11 papers.