PC-Talk: Precise Facial Animation Control for Audio-Driven Talking Face Generation
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Abstract (arXiv)
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression, resulting in uniform outputs. In this paper, we focus on improving two key factors: lip-audio alignment and emotion control, to enhance the diversity and user-friendliness of talking videos. Lip-audio alignment control focuses on elements like speaking style and the scale of lip movements, whereas emotion control is centered on generating realistic emotional expressions, allowing for modifications in multiple attributes such as intensity. To achieve precise control of facial animation, we propose a novel framework, PC-Talk, which enables lip-audio alignment and emotion control through implicit keypoint deformations. First, our lip-audio alignment control module facilitates precise editing of speaking styles at the word level and adjusts lip movement scales to simulate varying vocal loudness levels, maintaining lip synchronization with the audio. Second, our emotion control module generates vivid emotional facial features with pure emotional deformation. This module also enables the fine modification of intensity and the combination of multiple emotions across different facial regions. Our method demonstrates outstanding control capabilities and achieves state-of-the-art performance on both HDTF and MEAD datasets in extensive experiments.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 35 of its 54 references that are in the map. First posted on arXiv 18 Mar 2025.
Builds on
35 of 54 references.
References · 35
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23 more
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Built on by
Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstructioncited by 4
- 2026PortraitDirector: A Hierarchical Disentanglement Framework for Controllable and Real-time Facial Reenactmentcited by 1
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generationcited by 1
- 2026Knowing You at First Glance: Inferring Apparent Personality from Facescited by 0
- 2026Xemo-Talker: Unlock Emotions Explicitly for Audio-Driven Talking Portrait Synthesiscited by 0
- 2026Talk Like You: Imitating How You Speak in Real-Time Talking Head Generationcited by 0
- 2026Talk Like You: Imitating How You Speak in Real-Time Talking Head Generation5 Oct 2026
- 2026Xemo-Talker: Unlock Emotions Explicitly for Audio-Driven Talking Portrait Synthesis10 Aug 2026
- 2026Knowing You at First Glance: Inferring Apparent Personality from Faces16 Jul 2026
- 2026Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation30 Jun 2026
- 2026PortraitDirector: A Hierarchical Disentanglement Framework for Controllable and Real-time Facial Reenactment21 Apr 2026
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction25 Nov 2025