mlsanityData to 14 Oct 2026

EPR-GAIL: An EPR-Enhanced Hierarchical Imitation Learning Framework to Simulate Complex User Consumption Behaviors

arXiv 2503.06392 ↗First posted 9 Mar 2025cs.LG cs.AIcited by 0

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

User consumption behavior data, which records individuals' online spending history at various types of stores, has been widely used in various applications, such as store recommendation, site selection, and sale forecasting. However, its high worth is limited due to deficiencies in data comprehensiveness and changes of application scenarios. Thus, generating high-quality sequential consumption data by simulating complex user consumption behaviors is of great importance to real-world applications. Two branches of existing sequence generation methods are both limited in quality. Model-based methods with simplified assumptions fail to model the complex decision process of user consumption, while data-driven methods that emulate real-world data are prone to noises, unobserved behaviors, and dynamic decision space. In this work, we propose to enhance the fidelity and trustworthiness of the data-driven Generative Adversarial Imitation Learning (GAIL) method by blending it with the Exploration and Preferential Return EPR model . The core idea of our EPR-GAIL framework is to model user consumption behaviors as a complex EPR decision process, which consists of purchase, exploration, and preference decisions. Specifically, we design the hierarchical policy function in the generator as a realization of the EPR decision process and employ the probability distributions of the EPR model to guide the reward function in the discriminator. Extensive experiments on two real-world datasets of user consumption behaviors on an online platform demonstrate that the EPR-GAIL framework outperforms the best state-of-the-art baseline by over 19% in terms of data fidelity. Furthermore, the generated consumption behavior data can improve the performance of sale prediction and location recommendation by up to 35.29% and 11.19%, respectively, validating its advantage for practical applications.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 13 of its 49 references that are in the map. First posted on arXiv 9 Mar 2025.

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13 of 49 references.

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  1. 2018Behavioral Cloning from Observation4 May

Other references · 12

  1. 2017Attention Is All You Needcited by 60,361
  2. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  3. 2017Proximal Policy Optimization Algorithmscited by 15,215
  4. 2016Generative Adversarial Imitation Learningcited by 1,597
  5. 2016InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Netscited by 860
  6. 2016Deep Exploration via Bootstrapped DQNcited by 527
  7. 2016SeqGAN: Sequence Generative Adversarial Nets with Policy Gradientcited by 376
  8. 2021Attention Bottlenecks for Multimodal Fusioncited by 361
  9. 2020TrajGAIL: Generating Urban Vehicle Trajectories using Generative Adversarial Imitation Learningcited by 47
  10. 2018Metropolis-Hastings Generative Adversarial Networkscited by 41
  11. 2020Sequential Anomaly Detection using Inverse Reinforcement Learningcited by 20
  12. 2018Generative Models for Simulating Mobility Trajectoriescited by 10

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