Offline RLAIF: Piloting VLM Feedback for RL via SFO
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
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Abstract (arXiv)
While internet-scale image and textual data have enabled strong generalization in Vision-Language Models (VLMs), the absence of internet-scale control data has impeded the development of similar generalization in standard reinforcement learning (RL) agents. Although VLMs are fundamentally limited in their ability to solve control tasks due to their lack of action-conditioned training data, their capacity for image understanding allows them to provide valuable feedback in RL tasks by recognizing successful outcomes. A key challenge in Reinforcement Learning from AI Feedback (RLAIF) is determining how best to integrate VLM-derived signals into the learning process. We explore this question in the context of offline RL and introduce a class of methods called Sub-Trajectory Filtered Optimization (SFO). We identify three key insights. First, trajectory length plays a crucial role in offline RL, as full-trajectory preference learning exacerbates the stitching problem, necessitating the use of sub-trajectories. Second, even in Markovian environments, a non-Markovian reward signal from a sequence of images is required to assess trajectory improvement, as VLMs do not interpret control actions and must rely on visual cues over time. Third, a simple yet effective approach--filtered and weighted behavior cloning--consistently outperforms more complex RLHF-based methods. We propose Sub-Trajectory Filtered Behavior Cloning (SFBC), a method that leverages VLM feedback on sub-trajectories while incorporating a retrospective filtering mechanism that removes sub-trajectories preceding failures to improve robustness and prevent turbulence. Please enjoy our airport puns.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 21 of its 21 references that are in the map. First posted on arXiv 2 Mar 2025.
Builds on
21 of 21 references.
Closest ancestors · 3
Same direction, newest first
- 2024RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback6 Feb
- 2023Vision-Language Models as a Source of Rewards14 Dec
- 2023Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning19 Oct
Other references · 18
- 2017Attention Is All You Needcited by 60,361
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
- 2022Constitutional AI: Harmlessness from AI Feedbackcited by 3,050
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
- 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
- 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 862
- 2024Genie: Generative Interactive Environmentscited by 747
- 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
- 2023RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedbackcited by 625
- 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 571
- 2024Diffusion Models Are Real-Time Game Enginescited by 296
- 2024Agent Q: Advanced Reasoning and Learning for Autonomous AI Agentscited by 208
6 more
- 2023RoboCLIP: One Demonstration is Enough to Learn Robot Policiescited by 134
- 2023A Tutorial on Meta-Reinforcement Learningcited by 108
- 2023Motif: Intrinsic Motivation from Artificial Intelligence Feedbackcited by 102
- 2024OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Codecited by 74
- 2025A Survey of In-Context Reinforcement Learningcited by 39
- 2022An Investigation of the Bias-Variance Tradeoff in Meta-Gradientscited by 5
Built on by
Citing papers per year: 2025: 1; 2026: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
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- 2026Leveraging Offline Supervision for Efficient and Generalizable Reinforcement Learning in Large-Scale Vision-Language-Action Models
- 2026STO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Order
- 2025Policy Learning from Large Vision-Language Model Feedback without Reward Modeling
- 2024Code as Reward: Empowering Reinforcement Learning with VLMs
- 2025VLM Q-Learning: Aligning Vision-Language Models for Interactive Decision-Making
- 2022Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations