mlsanityData to 7 Oct 2026

LLM-Enhanced Dialogue Management for Full-Duplex Spoken Dialogue Systems

arXiv 2502.14145 ↗First posted 19 Feb 2025cs.CL eess.AScited by 9

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Abstract (arXiv)

Achieving full-duplex communication in spoken dialogue systems (SDS) requires real-time coordination between listening, speaking, and thinking. This paper proposes a semantic voice activity detection (VAD) module as a dialogue manager (DM) to efficiently manage turn-taking in full-duplex SDS. Implemented as a lightweight (0.5B) LLM fine-tuned on full-duplex conversation data, the semantic VAD predicts four control tokens to regulate turn-switching and turn-keeping, distinguishing between intentional and unintentional barge-ins while detecting query completion for handling user pauses and hesitations. By processing input speech in short intervals, the semantic VAD enables real-time decision-making, while the core dialogue engine (CDE) is only activated for response generation, reducing computational overhead. This design allows independent DM optimization without retraining the CDE, balancing interaction accuracy and inference efficiency for scalable, next-generation full-duplex SDS.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 9 of its 26 references that are in the map. First posted on arXiv 19 Feb 2025.

Builds on

9 of 26 references.

References · 9

  1. 2022Training language models to follow instructions with human feedbackcited by 15,712
  2. 2024Moshi: a speech-text foundation model for real-time dialoguecited by 536
  3. 2018The Design and Implementation of XiaoIce, an Empathetic Social Chatbotcited by 172
  4. 2024VITA: Towards Open-Source Interactive Omni Multimodal LLMcited by 172
  5. 2024Hunyuan-Large: An Open-Source MoE Model with 52 Billion Activated Parameters by Tencentcited by 89
  6. 2024A Full-duplex Speech Dialogue Scheme Based On Large Language Modelscited by 40
  7. 2022Duplex Conversation: Towards Human-like Interaction in Spoken Dialogue Systemscited by 28
  8. 2024Beyond the Turn-Based Game: Enabling Real-Time Conversations with Duplex Modelscited by 26
  9. 2025Real-Time Textless Dialogue Generationcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 5.

9 papers.