mlsanityData to 14 Oct 2026

ASAP: Exploiting the Satisficing Generalization Edge in Neural Combinatorial Optimization

arXiv 2501.17377 ↗First posted 29 Jan 2025cs.LG cs.AIcited by 1

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

Deep Reinforcement Learning (DRL) has emerged as a promising approach for solving Combinatorial Optimization (CO) problems, such as the 3D Bin Packing Problem (3D-BPP), Traveling Salesman Problem (TSP), or Vehicle Routing Problem (VRP), but these neural solvers often exhibit brittleness when facing distribution shifts. To address this issue, we uncover the Satisficing Generalization Edge, which we validate both theoretically and experimentally: identifying a set of promising actions is inherently more generalizable than selecting the single optimal action. To exploit this property, we propose Adaptive Selection After Proposal (ASAP), a generic framework that decomposes the decision-making process into two distinct phases: a proposal policy that acts as a robust filter, and a selection policy as an adaptable decision maker. This architecture enables a highly effective online adaptation strategy where the selection policy can be rapidly fine-tuned on a new distribution. Concretely, we introduce a two-phase training framework enhanced by Model-Agnostic Meta-Learning (MAML) to prime the model for fast adaptation. Extensive experiments on 3D-BPP, TSP, and CVRP demonstrate that ASAP improves the generalization capability of state-of-the-art baselines and achieves superior online adaptation on out-of-distribution instances.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 35 of its 56 references that are in the map. First posted on arXiv 29 Jan 2025.

Builds on

35 of 56 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024INViT: A Generalizable Routing Problem Solver with Invariant Nested View Transformer4 Feb

Other references · 34

  1. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  2. 2015Pointer Networkscited by 895
  3. 2018Attention, Learn to Solve Routing Problems!cited by 656
  4. 2018Machine Learning for Combinatorial Optimization: a Methodological Tour d'Horizoncited by 623
  5. 2016Neural Combinatorial Optimization with Reinforcement Learningcited by 608
  6. 2017Learning Combinatorial Optimization Algorithms over Graphscited by 561
  7. 2020POMO: Policy Optimization with Multiple Optima for Reinforcement Learningcited by 348
  8. 2018Reinforcement Learning for Solving the Vehicle Routing Problemcited by 333
  9. 2020Reinforcement Learning for Combinatorial Optimization: A Surveycited by 236
  10. 2023DIFUSCO: Graph-based Diffusion Solvers for Combinatorial Optimizationcited by 221
  11. 2020Generalize a Small Pre-trained Model to Arbitrarily Large TSP Instancescited by 162
  12. 2023Neural Combinatorial Optimization with Heavy Decoder: Toward Large Scale Generalizationcited by 142
22 more
  1. 2020Hybrid Genetic Search for the CVRP: Open-Source Implementation and SWAP* Neighborhoodcited by 125
  2. 2020Learning the Travelling Salesperson Problem Requires Rethinking Generalizationcited by 98
  3. 2023GLOP: Learning Global Partition and Local Construction for Solving Large-scale Routing Problems in Real-timecited by 85
  4. 2024MVMoE: Multi-Task Vehicle Routing Solver with Mixture-of-Expertscited by 70
  5. 2023Towards Omni-generalizable Neural Methods for Vehicle Routing Problemscited by 69
  6. 2023Towards Generalizable Neural Solvers for Vehicle Routing Problems via Ensemble with Transferrable Local Policycited by 62
  7. 2024RouteFinder: Towards Foundation Models for Vehicle Routing Problemscited by 55
  8. 2023Pointerformer: Deep Reinforced Multi-Pointer Transformer for the Traveling Salesman Problemcited by 50
  9. 2023H-TSP: Hierarchically Solving the Large-Scale Travelling Salesman Problemcited by 43
  10. 2020Online 3D Bin Packing with Constrained Deep Reinforcement Learningcited by 41
  11. 2023A GNN-Guided Predict-and-Search Framework for Mixed-Integer Linear Programmingcited by 41
  12. 2017Solving a New 3D Bin Packing Problem with Deep Reinforcement Learning Methodcited by 31
  13. 2022Learning Physically Realizable Skills for Online Packing of General 3D Shapescited by 12
  14. 2020A Generalized Reinforcement Learning Algorithm for Online 3D Bin-Packingcited by 11
  15. 2023Adjustable Robust Reinforcement Learning for Online 3D Bin Packingcited by 10
  16. 2021Generalization in Deep RL for TSP Problems via Equivariance and Local Searchcited by 9
  17. 2021Improving Generalization of Deep Reinforcement Learning-based TSP Solverscited by 8
  18. 2019Learning to Prune: Speeding up Repeated Computationscited by 5
  19. 2024Neural Solver Selection for Combinatorial Optimizationcited by 5
  20. 2024GOPT: Generalizable Online 3D Bin Packing via Transformer-based Deep Reinforcement Learningcited by 4
  21. 2022Learning to Prune Instances of Steiner Tree Problem in Graphscited by 2
  22. 2024IDEQ -- Improving Diffusion Models for the Traveling Salesman Problem (TSP) by Leveraging the Structure of the Solution Spacecited by 1

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Citing papers per year: 2026: 1.

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