mlsanityData to 7 Oct 2026

Learning Camera Movement Control from Real-World Drone Videos

arXiv 2412.09620 ↗First posted 12 Dec 2024cs.CV cs.ROcited by 9

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Abstract (arXiv)

This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due to their rich and challenging motion patterns, distinctive viewing angles, and precise controls. Existing AI videography methods struggle with limited appearance diversity in simulation training, high costs of recording expert operations, and difficulties in designing heuristic-based goals to cover all scenarios. To avoid these issues, we propose a scalable method that involves collecting real-world training data to improve diversity, extracting camera trajectories automatically to minimize annotation costs, and training an effective architecture that does not rely on heuristics. Specifically, we collect 99k high-quality trajectories by running 3D reconstruction on online videos, connecting camera poses from consecutive frames to formulate 3D camera paths, and using Kalman filter to identify and remove low-quality data. Moreover, we introduce DVGFormer, an auto-regressive transformer that leverages the camera path and images from all past frames to predict camera movement in the next frame. We evaluate our system across 38 synthetic natural scenes and 7 real city 3D scans. We show that our system effectively learns to perform challenging camera movements such as navigating through obstacles, maintaining low altitude to increase perceived speed, and orbiting towers and buildings, which are very useful for recording high-quality videos. Data and code are available at dvgformer.github.io.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 18 of its 70 references that are in the map. First posted on arXiv 12 Dec 2024.

Builds on

18 of 70 references.

References · 18

  1. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  3. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  4. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  5. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  6. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  7. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
  8. 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,830
  9. 2016OpenAI Gymcited by 1,684
  10. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
  11. 2024Depth Anything V2cited by 1,385
  12. 2024Movie Gen: A Cast of Media Foundation Modelscited by 614
6 more
  1. 2024Latent Action Pretraining from Videoscited by 302
  2. 2024Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Controlcited by 117
  3. 2024SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generationcited by 68
  4. 2024ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuningcited by 68
  5. 2024Reviewing Intelligent Cinematography: AI research for camera-based video productioncited by 4
  6. 2016Towards a Drone Cinematographer: Guiding Quadrotor Cameras using Visual Composition Principlescited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 4.

9 papers.