Identity-Preserving Pose-Guided Character Animation via Facial Landmarks Transformation
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Abstract (arXiv)
Creating realistic pose-guided image-to-video character animations while preserving facial identity remains challenging, especially in complex and dynamic scenarios such as dancing, where precise identity consistency is crucial. Existing methods frequently encounter difficulties maintaining facial coherence due to misalignments between facial landmarks extracted from driving videos that provide head pose and expression cues and the facial geometry of the reference images. To address this limitation, we introduce the Facial Landmarks Transformation (FLT) method, which leverages a 3D Morphable Model to address this limitation. FLT converts 2D landmarks into a 3D face model, adjusts the 3D face model to align with the reference identity, and then transforms them back into 2D landmarks to guide the image-to-video generation process. This approach ensures accurate alignment with the reference facial geometry, enhancing the consistency between generated videos and reference images. Experimental results demonstrate that FLT effectively preserves facial identity, significantly improving pose-guided character animation models.
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References · 11
- 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,465
- 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
- 2019Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Setcited by 481
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 307
- 2018Deep Video Portraitscited by 265
- 2024ControlNeXt: Powerful and Efficient Control for Image and Video Generationcited by 158
- 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 141
- 2023MagicPose: Realistic Human Poses and Facial Expressions Retargeting with Identity-aware Diffusioncited by 115
- 2019DwNet: Dense warp-based network for pose-guided human video generationcited by 114
- 2020Pose-Guided Human Animation from a Single Image in the Wildcited by 53
- 20173D Face Morphable Models "In-the-Wild"cited by 44
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