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Robust Bayesian Scene Reconstruction with Retrieval-Augmented Priors for Precise Grasping and Planning

arXiv 2411.19461 ↗First posted 29 Nov 2024cs.CV cs.ROcited by 0

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Abstract (arXiv)

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the problem of reconstructing a multi-object scene from a single RGBD image using a fixed camera. Traditional scene representation methods generally cannot infer the geometry of unobserved regions of the objects in the image. Attempts have been made to leverage deep learning to train on a dataset of known objects and representations, and then generalize to new observations. However, this can be brittle to noisy real-world observations and objects not contained in the dataset, and do not provide well-calibrated reconstruction confidences. We propose BRRP, a reconstruction method that leverages preexisting mesh datasets to build an informative prior during robust probabilistic reconstruction. We introduce the concept of a retrieval-augmented prior, where we retrieve relevant components of our prior distribution from a database of objects during inference. The resulting prior enables estimation of the geometry of occluded portions of the in-scene objects. Our method produces a distribution over object shape that can be used for reconstruction and measuring uncertainty. We evaluate our method in both simulated scenes and in the real world. We demonstrate the robustness of our method against deep learning-only approaches while being more accurate than a method without an informative prior. Through real-world experiments, we particularly highlight the capability of BRRP to enable successful dexterous manipulation in clutter.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 24 of its 45 references that are in the map. First posted on arXiv 29 Nov 2024.

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24 of 45 references.

References · 24

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,297
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  6. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  7. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  8. 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
  9. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  10. 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 288
  11. 2023Neural Kernel Surface Reconstructioncited by 104
  12. 2021Neural Fields as Learnable Kernels for 3D Reconstructioncited by 58
12 more
  1. 2024RAM: Retrieval-Based Affordance Transfer for Generalizable Zero-Shot Robotic Manipulationcited by 58
  2. 2023Point-Cloud Completion with Pretrained Text-to-image Diffusion Modelscited by 37
  3. 2019Learning Continuous 3D Reconstructions for Geometrically Aware Graspingcited by 29
  4. 20213DP3: 3D Scene Perception via Probabilistic Programmingcited by 26
  5. 2019Robust Grasp Planning Over Uncertain Shape Completionscited by 16
  6. 2020Amodal 3D Reconstruction for Robotic Manipulation via Stability and Connectivitycited by 15
  7. 2024V-PRISM: Probabilistic Mapping of Unknown Tabletop Scenescited by 9
  8. 2024Zero-Shot Multi-Object Scene Completioncited by 9
  9. 2023Uncertainty-aware 3D Object-Level Mapping with Deep Shape Priorscited by 8
  10. 2023Anthropomorphic Grasping with Neural Object Shape Completioncited by 4
  11. 2020Diverse Plausible Shape Completions from Ambiguous Depth Imagescited by 3
  12. 2022Planning Visual-Tactile Precision Grasps via Complementary Use of Vision and Touchcited by 2

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  2. 2024Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planning
  3. 2023High-Quality 3D Creation from A Single Image Using Subject-Specific Knowledge Prior
  4. 2025UnPose: Uncertainty-Guided Diffusion Priors for Zero-Shot Pose Estimation
  5. 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation
  6. 2024SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views
  7. 2025Scene Coordinate Reconstruction Priors
  8. 2024Bayesian Diffusion Models for 3D Shape Reconstruction