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DiVR: incorporating context from diverse VR scenes for human trajectory prediction

arXiv 2411.08409 ↗First posted 13 Nov 2024cs.AI cs.MMcited by 0

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Abstract (arXiv)

Virtual environments provide a rich and controlled setting for collecting detailed data on human behavior, offering unique opportunities for predicting human trajectories in dynamic scenes. However, most existing approaches have overlooked the potential of these environments, focusing instead on static contexts without considering userspecific factors. Employing the CREATTIVE3D dataset, our work models trajectories recorded in virtual reality (VR) scenes for diverse situations including road-crossing tasks with user interactions and simulated visual impairments. We propose Diverse Context VR Human Motion Prediction (DiVR), a cross-modal transformer based on the Perceiver architecture that integrates both static and dynamic scene context using a heterogeneous graph convolution network. We conduct extensive experiments comparing DiVR against existing architectures including MLP, LSTM, and transformers with gaze and point cloud context. Additionally, we also stress test our model's generalizability across different users, tasks, and scenes. Results show that DiVR achieves higher accuracy and adaptability compared to other models and to static graphs. This work highlights the advantages of using VR datasets for context-aware human trajectory modeling, with potential applications in enhancing user experiences in the metaverse. Our source code is publicly available at https://gitlab.inria.fr/ffrancog/creattive3d-divr-model.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 18 of its 33 references that are in the map. First posted on arXiv 13 Nov 2024.

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References · 18

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  12. 2022Back to MLP: A Simple Baseline for Human Motion Predictioncited by 99
6 more
  1. 2019Context-aware Human Motion Predictioncited by 83
  2. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  3. 2021Classification-Then-Grounding: Reformulating Video Scene Graphs as Temporal Bipartite Graphscited by 23
  4. 2022Towards Explainable Motion Prediction using Heterogeneous Graph Representationscited by 10
  5. 2021CTAL: Pre-training Cross-modal Transformer for Audio-and-Language Representationscited by 9
  6. 2022Relation-based Motion Prediction using Traffic Scene Graphscited by 5

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