Conditional GAN for Enhancing Diffusion Models in Efficient and Authentic Global Gesture Generation from Audios
On the map: Diffusion models → Audio, speech and music
Abstract (arXiv)
Audio-driven simultaneous gesture generation is vital for human-computer communication, AI games, and film production. While previous research has shown promise, there are still limitations. Methods based on VAEs are accompanied by issues of local jitter and global instability, whereas methods based on diffusion models are hampered by low generation efficiency. This is because the denoising process of DDPM in the latter relies on the assumption that the noise added at each step is sampled from a unimodal distribution, and the noise values are small. DDIM borrows the idea from the Euler method for solving differential equations, disrupts the Markov chain process, and increases the noise step size to reduce the number of denoising steps, thereby accelerating generation. However, simply increasing the step size during the step-by-step denoising process causes the results to gradually deviate from the original data distribution, leading to a significant drop in the quality of the generated actions and the emergence of unnatural artifacts. In this paper, we break the assumptions of DDPM and achieves breakthrough progress in denoising speed and fidelity. Specifically, we introduce a conditional GAN to capture audio control signals and implicitly match the multimodal denoising distribution between the diffusion and denoising steps within the same sampling step, aiming to sample larger noise values and apply fewer denoising steps for high-speed generation.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Audio, speech and music, one of 14 directions in Diffusion models. Builds on 6 of its 29 references that are in the map. First posted on arXiv 27 Oct 2024.
Builds on
6 of 29 references.
Closest ancestors · 1
Same direction, newest first
Other references · 5
- 2022G2P-DDM: Generating Sign Pose Sequence from Gloss Sequence with Discrete Diffusion Modelcited by 38
- 2023SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmarkcited by 29
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 25
- 2023Semi-Implicit Denoising Diffusion Models (SIDDMs)cited by 14
- 2023ReBaR: Reference-Based Reasoning for Robust Pose Estimation from Monocular Imagescited by 4
Built on by
Citing papers per year: 2025: 5.
5 papers.
- 2025Distributional Diffusion Models with Scoring Rulescited by 25
- 2025DIDiffGes: Decoupled Semi-Implicit Diffusion Models for Real-time Gesture Generation from Speechcited by 3
- 2025From 2D Alignment to 3D Plausibility: Unifying Heterogeneous 2D Priors and Penetration-Free Diffusion for Occlusion-Robust Two-Hand Reconstructioncited by 0
- 2025Inter-Diffusion Generation Model of Speakers and Listeners for Effective Communicationcited by 0
- 2025A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniquescited by 0
- 2025A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques9 Dec 2025
- 2025Inter-Diffusion Generation Model of Speakers and Listeners for Effective Communication8 May 2025
- 2025From 2D Alignment to 3D Plausibility: Unifying Heterogeneous 2D Priors and Penetration-Free Diffusion for Occlusion-Robust Two-Hand Reconstruction22 Mar 2025
- 2025DIDiffGes: Decoupled Semi-Implicit Diffusion Models for Real-time Gesture Generation from Speech21 Mar 2025
- 2025Distributional Diffusion Models with Scoring Rules4 Feb 2025
Similar, not cited
Close in wording, no citation either way
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- 2022Discrete Contrastive Diffusion for Cross-Modal Music and Image Generation
- 2024Landmark-guided Diffusion Model for High-fidelity and Temporally Coherent Talking Head Generation
- 2024PTQ4ADM: Post-Training Quantization for Efficient Text Conditional Audio Diffusion Models
- 2024MDT-A2G: Exploring Masked Diffusion Transformers for Co-Speech Gesture Generation
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models