SummAct: Uncovering User Intentions Through Interactive Behaviour Summarisation
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Abstract (arXiv)
Recent work has highlighted the potential of modelling interactive behaviour analogously to natural language. We propose interactive behaviour summarisation as a novel computational task and demonstrate its usefulness for automatically uncovering latent user intentions while interacting with graphical user interfaces. To tackle this task, we introduce SummAct, a novel hierarchical method to summarise low-level input actions into high-level intentions. SummAct first identifies sub-goals from user actions using a large language model and in-context learning. High-level intentions are then obtained by fine-tuning the model using a novel UI element attention to preserve detailed context information embedded within UI elements during summarisation. Through a series of evaluations, we demonstrate that SummAct significantly outperforms baselines across desktop and mobile interfaces as well as interactive tasks by up to 21.9%. We further show three exciting interactive applications benefited from SummAct: interactive behaviour forecasting, automatic behaviour synonym identification, and language-based behaviour retrieval.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Oct 2024.
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Citing papers per year: 2025: 5; 2026: 4.
9 papers.
- 2025ProactiveVA: Proactive Visual Analytics with LLM-Based UI Agentcited by 14
- 2025MobileA3gent: Training Mobile GUI Agents Using Decentralized Self-Sourced Data from Diverse Userscited by 10
- 2026Egocentric Co-Pilot: Web-Native Smart-Glasses Agents for Assistive Egocentric AIcited by 3
- 2025Bi-Fact: A Bidirectional Factorization-based Evaluation of Intent Extraction from UI Trajectoriescited by 2
- 2025Small Models, Big Results: Achieving Superior Intent Extraction through Decompositioncited by 1
- 2025Fair Representation in Parliamentary Summaries: Measuring and Mitigating Inclusion Biascited by 0
- 2026When Should an AI Act? A Human-Centered Model of Scene, Context, and Behavior for Agentic AI Designcited by 0
- 2026"What Are You Really Trying to Do?": Co-Creating Life Goals from Everyday Computer Usecited by 0
- 2026Activity Frames: Deterministic Screen-Activity Compilation for Agent Memory and Replaycited by 0
- 2026Activity Frames: Deterministic Screen-Activity Compilation for Agent Memory and Replay6 Aug 2026
- 2026"What Are You Really Trying to Do?": Co-Creating Life Goals from Everyday Computer Use1 May 2026
- 2026Egocentric Co-Pilot: Web-Native Smart-Glasses Agents for Assistive Egocentric AI1 Mar 2026
- 2026When Should an AI Act? A Human-Centered Model of Scene, Context, and Behavior for Agentic AI Design26 Feb 2026
- 2025Small Models, Big Results: Achieving Superior Intent Extraction through Decomposition15 Sep 2025
- 2025ProactiveVA: Proactive Visual Analytics with LLM-Based UI Agent24 Jul 2025
- 2025Fair Representation in Parliamentary Summaries: Measuring and Mitigating Inclusion Bias16 Jul 2025
- 2025Bi-Fact: A Bidirectional Factorization-based Evaluation of Intent Extraction from UI Trajectories11 Feb 2025
- 2025MobileA3gent: Training Mobile GUI Agents Using Decentralized Self-Sourced Data from Diverse Users5 Feb 2025