Using High-Level Patterns to Estimate How Humans Predict a Robot will Behave
Not on the map. Why?
Abstract (arXiv)
Humans interacting with robots often form predictions of what the robot will do next. For instance, based on the recent behavior of an autonomous car, a nearby human driver might predict that the car is going to remain in the same lane. It is important for the robot to understand the human's prediction for safe and seamless interaction: e.g., if the autonomous car knows the human thinks it is not merging -- but the autonomous car actually intends to merge -- then the car can adjust its behavior to prevent an accident. Prior works typically assume that humans make precise predictions of robot behavior. However, recent research on human-human prediction suggests the opposite: humans tend to approximate other agents by predicting their high-level behaviors. We apply this finding to develop a second-order theory of mind approach that enables robots to estimate how humans predict they will behave. To extract these high-level predictions directly from data, we embed the recent human and robot trajectories into a discrete latent space. Each element of this latent space captures a different type of behavior (e.g., merging in front of the human, remaining in the same lane) and decodes into a vector field across the state space that is consistent with the underlying behavior type. We hypothesize that our resulting high-level and course predictions of robot behavior will correspond to actual human predictions. We provide initial evidence in support of this hypothesis through proof-of-concept simulations, testing our method's predictions against those of real users, and experiments on a real-world interactive driving dataset.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 19 of its 38 references that are in the map. First posted on arXiv 20 Sep 2024.
Builds on
19 of 38 references.
References · 19
- 2017Neural Discrete Representation Learningcited by 4,650
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2023Finite Scalar Quantization: VQ-VAE Made Simplecited by 425
- 2019INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Mapscited by 231
- 2018Machine Theory of Mindcited by 222
- 2020Accelerating Reinforcement Learning with Learned Skill Priorscited by 220
- 2020Learning Latent Representations to Influence Multi-Agent Interactioncited by 92
- 2021Demonstration-Guided Reinforcement Learning with Learned Skillscited by 73
- 2022SQ-VAE: Variational Bayes on Discrete Representation with Self-annealed Stochastic Quantizationcited by 68
- 2020Agent Modelling under Partial Observability for Deep Reinforcement Learningcited by 56
- 2017Shared Autonomy via Hindsight Optimization for Teleoperation and Teamingcited by 39
- 2020Shared Autonomy with Learned Latent Actionscited by 34
7 more
- 2022Learning Representations that Enable Generalization in Assistive Taskscited by 11
- 2020I Know What You Meant: Learning Human Objectives by (Under)estimating Their Choice Setcited by 9
- 2021Emergence of Theory of Mind Collaboration in Multiagent Systemscited by 8
- 2020Improving Multi-Agent Cooperation using Theory of Mindcited by 7
- 2022Learning Latent Representations to Co-Adapt to Humanscited by 5
- 2019Building Second-Order Mental Models for Human-Robot Interactioncited by 4
- 2023Epistemic Prediction and Planning with Implicit Coordination for Multi-Robot Teams in Communication Restricted Environmentscited by 1
Built on by
Not cited yet.