SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps
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Abstract (arXiv)
SAFER-Splat (Simultaneous Action Filtering and Environment Reconstruction) is a real-time, scalable, and minimally invasive action filter, based on control barrier functions, for safe robotic navigation in a detailed map constructed at runtime using Gaussian Splatting (GSplat). We propose a novel Control Barrier Function (CBF) that not only induces safety with respect to all Gaussian primitives in the scene, but when synthesized into a controller, is capable of processing hundreds of thousands of Gaussians while maintaining a minimal memory footprint and operating at 15 Hz during online Splat training. Of the total compute time, a small fraction of it consumes GPU resources, enabling uninterrupted training. The safety layer is minimally invasive, correcting robot actions only when they are unsafe. To showcase the safety filter, we also introduce SplatBridge, an open-source software package built with ROS for real-time GSplat mapping for robots. We demonstrate the safety and robustness of our pipeline first in simulation, where our method is 20-50x faster, safer, and less conservative than competing methods based on neural radiance fields. Further, we demonstrate simultaneous GSplat mapping and safety filtering on a drone hardware platform using only on-board perception. We verify that under teleoperation a human pilot cannot invoke a collision. Our videos and codebase can be found at https://chengine.github.io/safer-splat.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Sep 2024.
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Citing papers per year: 2024: 1; 2025: 1; 2026: 4.
6 papers.
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2026CN-CBF: Composite Neural Control Barrier Function for Robot Navigation in Dynamic Environmentscited by 1
- 2025Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigationcited by 0
- 2026Visual-RRT: Finding Paths toward Visual-Goals via Differentiable Renderingcited by 0
- 2026SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Controlcited by 0
- 2026VertexCBF: Improving Neural Control Barrier Functions via Vertex-Restricted Control Searchcited by 0
- 2026VertexCBF: Improving Neural Control Barrier Functions via Vertex-Restricted Control Search11 Sep 2026
- 2026SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control9 Jul 2026
- 2026Visual-RRT: Finding Paths toward Visual-Goals via Differentiable Rendering27 Mar 2026
- 2026CN-CBF: Composite Neural Control Barrier Function for Robot Navigation in Dynamic Environments6 Mar 2026
- 2025Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation23 Nov 2025
- 2024Neural Fields in Robotics: A Survey26 Oct 2024