mlsanityData to 7 Oct 2026

Double Successive Over-Relaxation Q-Learning with an Extension to Deep Reinforcement Learning

arXiv 2409.06356 ↗First posted 10 Sep 2024cs.LG cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

Q-learning is a widely used algorithm in reinforcement learning (RL), but its convergence can be slow, especially when the discount factor is close to one. Successive Over-Relaxation (SOR) Q-learning, which introduces a relaxation factor to speed up convergence, addresses this issue but has two major limitations: In the tabular setting, the relaxation parameter depends on transition probability, making it not entirely model-free, and it suffers from overestimation bias. To overcome these limitations, we propose a sample-based, model-free double SOR Q-learning algorithm. Theoretically and empirically, this algorithm is shown to be less biased than SOR Q-learning. Further, in the tabular setting, the convergence analysis under boundedness assumptions on iterates is discussed. The proposed algorithm is extended to large-scale problems using deep RL. Finally, the tabular version of the proposed algorithm is compared using roulette and grid world environments, while the deep RL version is tested on a maximization bias example and OpenAI Gym environments.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 11 of its 36 references that are in the map. First posted on arXiv 10 Sep 2024.

Builds on

11 of 36 references.

References · 11

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  2. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  3. 2016OpenAI Gymcited by 1,684
  4. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
  5. 2020Maxmin Q-learning: Controlling the Estimation Bias of Q-learningcited by 117
  6. 2020MushroomRL: Simplifying Reinforcement Learning Researchcited by 50
  7. 2020The Mean-Squared Error of Double Q-Learningcited by 11
  8. 2020Self-correcting Q-Learningcited by 9
  9. 2019A Generalized Minimax Q-learning Algorithm for Two-Player Zero-Sum Stochastic Gamescited by 7
  10. 2019Successive Over Relaxation Q-Learningcited by 4
  11. 2019Generalized Speedy Q-learningcited by 4

Built on by

Not cited yet.