An Extremely Data-efficient and Generative LLM-based Reinforcement Learning Agent for Recommenders
On the map: LLM agents and tool use → Agentic recommender systems
Abstract (arXiv)
Recent advancements in large language models (LLMs) have enabled understanding webpage contexts, product details, and human instructions. Utilizing LLMs as the foundational architecture for either reward models or policies in reinforcement learning has gained popularity -- a notable achievement is the success of InstructGPT. RL algorithms have been instrumental in maximizing long-term customer satisfaction and avoiding short-term, myopic goals in industrial recommender systems, which often rely on deep learning models to predict immediate clicks or purchases. In this project, several RL methods are implemented and evaluated using the WebShop benchmark environment, data, simulator, and pre-trained model checkpoints. The goal is to train an RL agent to maximize the purchase reward given a detailed human instruction describing a desired product. The RL agents are developed by fine-tuning a pre-trained BERT model with various objectives, learning from preferences without a reward model, and employing contemporary training techniques such as Proximal Policy Optimization (PPO) as used in InstructGPT, and Direct Preference Optimization (DPO). This report also evaluates the RL agents trained using generative trajectories. Evaluations were conducted using Thompson sampling in the WebShop simulator environment. The simulated online experiments demonstrate that agents trained on generated trajectories exhibited comparable task performance to those trained using human trajectories. This has demonstrated an example of an extremely low-cost data-efficient way of training reinforcement learning agents. Also, with limited training time (<2hours), without utilizing any images, a DPO agent achieved a 19% success rate after approximately 3000 steps or 30 minutes of training on T4 GPUs, compared to a PPO agent, which reached a 15% success rate.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Agentic recommender systems, one of 16 directions in LLM agents and tool use. Builds on 9 of its 18 references that are in the map. First posted on arXiv 28 Aug 2024.
Builds on
9 of 18 references.
References · 9
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2022Training language models to follow instructions with human feedbackcited by 15,712
- 2019BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehensioncited by 5,874
- 2017Deep reinforcement learning from human preferencescited by 3,846
- 2018Virtual-Taobao: Virtualizing Real-world Online Retail Environment for Reinforcement Learningcited by 80
- 2018RecoGym: A Reinforcement Learning Environment for the problem of Product Recommendation in Online Advertisingcited by 65
- 2021Pyserini: An Easy-to-Use Python Toolkit to Support Replicable IR Research with Sparse and Dense Representationscited by 60
- 2017Task-Oriented Query Reformulation with Reinforcement Learningcited by 39
- 2021Boosting Search Engines with Interactive Agentscited by 19
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Citing papers per year: 2024: 1; 2025: 0; 2026: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025RecLLM-R1: A Two-Stage Training Paradigm with Reinforcement Learning and Chain-of-Thought v1
- 2026ShopSimulator: Evaluating and Exploring RL-Driven LLM Agent for Shopping Assistants
- 2026RecRM-Bench: Benchmarking Multidimensional Reward Modeling for Agentic Recommender Systems
- 2024Reinforcement Learning Enhanced LLMs: A Survey
- 2024SAC-GLAM: Improving Online RL for LLM agents with Soft Actor-Critic and Hindsight Relabeling
- 2021RL4RS: A Real-World Dataset for Reinforcement Learning based Recommender System
- 2025Tool Zero: Training Tool-Augmented LLMs via Pure RL from Scratch
- 2025Customer-R1: Personalized Simulation of Human Behaviors via RL-based LLM Agent in Online Shopping