mlsanityData to 7 Oct 2026

Accelerating Goal-Conditioned RL Algorithms and Research

arXiv 2408.11052 ↗First posted 20 Aug 2024cs.LG cs.AIcited by 18

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Abstract (arXiv)

Self-supervision has the potential to transform reinforcement learning (RL), paralleling the breakthroughs it has enabled in other areas of machine learning. While self-supervised learning in other domains aims to find patterns in a fixed dataset, self-supervised goal-conditioned reinforcement learning (GCRL) agents discover new behaviors by learning from the goals achieved during unstructured interaction with the environment. However, these methods have failed to see similar success, both due to a lack of data from slow environment simulations as well as a lack of stable algorithms. We take a step toward addressing both of these issues by releasing a high-performance codebase and benchmark (JaxGCRL) for self-supervised GCRL, enabling researchers to train agents for millions of environment steps in minutes on a single GPU. By utilizing GPU-accelerated replay buffers, environments, and a stable contrastive RL algorithm, we reduce training time by up to 22×. Additionally, we assess key design choices in contrastive RL, identifying those that most effectively stabilize and enhance training performance. With this approach, we provide a foundation for future research in self-supervised GCRL, enabling researchers to quickly iterate on new ideas and evaluate them in diverse and challenging environments. Website + Code: https://github.com/MichalBortkiewicz/JaxGCRL

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Aug 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 9; 2026: 9.

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  1. 20251000 Layer Networks for Self-Supervised RL: Scaling Depth Can Enable New Goal-Reaching Capabilitiescited by 39
  2. 2025Offline Goal-conditioned Reinforcement Learning with Quasimetric Representationscited by 20
  3. 2025Horizon Generalization in Reinforcement Learningcited by 15
  4. 2025DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learningcited by 11
  5. 2025Contrastive Representations for Temporal Reasoningcited by 5
  6. 2025Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Explorationcited by 3
  7. 2026Survival Reinforcement Learning: Toward Scalable Self-Supervised RLcited by 2
  8. 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environmentscited by 1
  9. 2025Consistent Zero-Shot Imitation with Contrastive Goal Inferencecited by 1
  10. 2026Inverting the Bellman Equation: From Q-Values to World Modelscited by 1
  11. 2025Dense and Diverse Goal Coverage in Multi Goal Reinforcement Learningcited by 0
  12. 2026TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learningcited by 0
6 more
  1. 2026Beyond Success Rates: Trainability and Extractability for Offline GCRLcited by 0
  2. 2026Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Explorationcited by 0
  3. 2026Unifying Goal-Conditioned RL and Unsupervised Skill Learning via Control-Maximizationcited by 0
  4. 2026Self-Supervised On-Policy Reinforcement Learning via Contrastive Proximal Policy Optimisationcited by 0
  5. 2026Goal-Conditioned Agents that Learn Everything All at Oncecited by 0
  6. 2026Direction-Conditioned Policies via Compositional Subgoal Scoring for Online Goal-Conditioned Reinforcement Learningcited by 0