mlsanityData to 7 Oct 2026

Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis

arXiv 2408.05635 ↗First posted 10 Aug 2024cs.CV cs.ROcited by 2

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Abstract (arXiv)

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time performance and accuracy. Balancing real-time performance with dense 3D reconstruction capabilities is a challenging problem. In this paper, we propose a real-time RGB-D SLAM system that incorporates a novel view synthesis technique, 3D Gaussian Splatting, for 3D scene representation and pose estimation. This technique leverages the real-time rendering performance of 3D Gaussian Splatting with rasterization and allows for differentiable optimization in real time through CUDA implementation. We also enable mesh reconstruction from 3D Gaussians for explicit dense 3D reconstruction. To estimate accurate camera poses, we utilize a rotation-translation decoupled strategy with inverse optimization. This involves iteratively updating both in several iterations through gradient-based optimization. This process includes differentiably rendering RGB, depth, and silhouette maps and updating the camera parameters to minimize a combined loss of photometric loss, depth geometry loss, and visibility loss, given the existing 3D Gaussian map. However, 3D Gaussian Splatting (3DGS) struggles to accurately represent surfaces due to the multi-view inconsistency of 3D Gaussians, which can lead to reduced accuracy in both camera pose estimation and scene reconstruction. To address this, we utilize depth priors as additional regularization to enforce geometric constraints, thereby improving the accuracy of both pose estimation and 3D reconstruction. We also provide extensive experimental results on public benchmark datasets to demonstrate the effectiveness of our proposed methods in terms of pose accuracy, geometric accuracy, and rendering performance.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 21 of its 29 references that are in the map. First posted on arXiv 10 Aug 2024.

Builds on

21 of 29 references.

References · 21

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  3. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  4. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  5. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  6. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
  7. 2023Learning the Distribution of Errors in Stereo Matching for Joint Disparity and Uncertainty Estimationcited by 23
  8. 2022Defending Graph Convolutional Networks against Dynamic Graph Perturbations via Bayesian Self-supervisioncited by 16
  9. 2023Real-Time Dense 3D Mapping of Underwater Environmentscited by 16
  10. 2024Benchmarking Neural Radiance Fields for Autonomous Robots: An Overviewcited by 14
  11. 2022Robust Node Classification on Graphs: Jointly from Bayesian Label Transition and Topology-based Label Propagationcited by 12
  12. 2021Cocktail Edge Caching: Ride Dynamic Trends of Content Popularity with Ensemble Learningcited by 5
9 more
  1. 2024Decentralized Adaptive Aerospace Transportation of Unknown Loads Using A Team of Robotscited by 5
  2. 2023EDI: ESKF-based Disjoint Initialization for Visual-Inertial SLAM Systemscited by 4
  3. 2023R^3: On-device Real-Time Deep Reinforcement Learning for Autonomous Roboticscited by 4
  4. 2023RED: A Systematic Real-Time Scheduling Approach for Robotic Environmental Dynamicscited by 4
  5. 2024BundledSLAM: An Accurate Visual SLAM System Using Multiple Camerascited by 4
  6. 2022Predictive Edge Caching through Deep Mining of Sequential Patterns in User Content Retrievalscited by 3
  7. 2024Stereo-NEC: Enhancing Stereo Visual-Inertial SLAM Initialization with Normal Epipolar Constraintscited by 3
  8. 2024Adaptive Robot Detumbling of a Non-Rigid Satellitecited by 3
  9. 2021Robotic Inspection of Underground Utilities for Construction Survey Using a Ground Penetrating Radarcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.