Adapt2Reward: Adapting Video-Language Models to Generalizable Robotic Rewards via Failure Prompts
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Abstract (arXiv)
For a general-purpose robot to operate in reality, executing a broad range of instructions across various environments is imperative. Central to the reinforcement learning and planning for such robotic agents is a generalizable reward function. Recent advances in vision-language models, such as CLIP, have shown remarkable performance in the domain of deep learning, paving the way for open-domain visual recognition. However, collecting data on robots executing various language instructions across multiple environments remains a challenge. This paper aims to transfer video-language models with robust generalization into a generalizable language-conditioned reward function, only utilizing robot video data from a minimal amount of tasks in a singular environment. Unlike common robotic datasets used for training reward functions, human video-language datasets rarely contain trivial failure videos. To enhance the model's ability to distinguish between successful and failed robot executions, we cluster failure video features to enable the model to identify patterns within. For each cluster, we integrate a newly trained failure prompt into the text encoder to represent the corresponding failure mode. Our language-conditioned reward function shows outstanding generalization to new environments and new instructions for robot planning and reinforcement learning.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 47 of its 62 references that are in the map. First posted on arXiv 20 Jul 2024.
Builds on
47 of 62 references.
References · 47
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35 more
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Built on by
Citing papers per year: 2025: 3; 2026: 6.
9 papers.
- 2025PAVE: Patching and Adapting Video Large Language Modelscited by 4
- 2026Seeing Farther and Smarter: Value-Guided Multi-Path Reflection for VLM Policy Optimizationcited by 4
- 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulationcited by 3
- 2025PANDORA: Diffusion Policy Learning for Dexterous Robotic Piano Playingcited by 2
- 2025Automated Reward Design for Gran Turismocited by 2
- 2026SOLE-R1: Video-Language Reasoning as the Sole Reward for On-Robot Reinforcement Learningcited by 1
- 2026Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulationcited by 1
- 2026Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agentscited by 0
- 2026Same Trajectory, Contradictory Rewards (ROBORMBENCH): Paraphrase Fragility in Vision Language Reward Modelscited by 0
- 2026Same Trajectory, Contradictory Rewards (ROBORMBENCH): Paraphrase Fragility in Vision Language Reward Models4 Sep 2026
- 2026Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents2 Sep 2026
- 2026Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulation22 Jun 2026
- 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulation20 Jun 2026
- 2026SOLE-R1: Video-Language Reasoning as the Sole Reward for On-Robot Reinforcement Learning30 Mar 2026
- 2026Seeing Farther and Smarter: Value-Guided Multi-Path Reflection for VLM Policy Optimization22 Feb 2026
- 2025Automated Reward Design for Gran Turismo3 Nov 2025
- 2025PAVE: Patching and Adapting Video Large Language Models25 Mar 2025
- 2025PANDORA: Diffusion Policy Learning for Dexterous Robotic Piano Playing17 Mar 2025
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