Rethinking Image-to-Video Adaptation: An Object-centric Perspective
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Abstract (arXiv)
Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top of the spatial module. However, these attempts are subject to limitations in efficiency and interpretability. In this paper, we propose a novel and efficient image-to-video adaptation strategy from the object-centric perspective. Inspired by human perception, which identifies objects as key components for video understanding, we integrate a proxy task of object discovery into image-to-video transfer learning. Specifically, we adopt slot attention with learnable queries to distill each frame into a compact set of object tokens. These object-centric tokens are then processed through object-time interaction layers to model object state changes across time. Integrated with two novel object-level losses, we demonstrate the feasibility of performing efficient temporal reasoning solely on the compressed object-centric representations for video downstream tasks. Our method achieves state-of-the-art performance with fewer tunable parameters, only 5% of fully finetuned models and 50% of efficient tuning methods, on action recognition benchmarks. In addition, our model performs favorably in zero-shot video object segmentation without further retraining or object annotations, proving the effectiveness of object-centric video understanding.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 84 of its 94 references that are in the map. First posted on arXiv 9 Jul 2024.
Builds on
84 of 94 references.
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50 most cited of 84 All 84 (JSON)
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Citing papers per year: 2024: 1; 2025: 5; 2026: 2.
8 papers.
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 122
- 2024SAM2Long: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory Treecited by 77
- 2025SlotVLA: Towards Modeling of Object-Relation Representations in Robotic Manipulationcited by 9
- 2025UNO: Unifying One-stage Video Scene Graph Generation via Object-Centric Visual Representation Learningcited by 1
- 2026Exploring High-Order Self-Similarity for Video Understandingcited by 1
- 2026TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understandingcited by 1
- 2025Compositional Video Synthesis by Temporal Object-Centric Learningcited by 0
- 2025Task-Specific Distance Correlation Matching for Few-Shot Action Recognitioncited by 0
- 2026TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understanding6 Aug 2026
- 2026Exploring High-Order Self-Similarity for Video Understanding22 Apr 2026
- 2025Task-Specific Distance Correlation Matching for Few-Shot Action Recognition12 Dec 2025
- 2025SlotVLA: Towards Modeling of Object-Relation Representations in Robotic Manipulation10 Nov 2025
- 2025UNO: Unifying One-stage Video Scene Graph Generation via Object-Centric Visual Representation Learning7 Sep 2025
- 2025Compositional Video Synthesis by Temporal Object-Centric Learning28 Jul 2025
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction6 Jan 2025
- 2024SAM2Long: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory Tree21 Oct 2024
Similar, not cited
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- 2026Where Do We (Not) Need Temporal Context in Low-Resource Video Task Adaptation?
- 2026Edit2Interp: Adapting Image Foundation Models from Spatial Editing to Video Frame Interpolation with Few-Shot Learning
- 2026SlotVTG: Object-Centric Adapter for Generalizable Video Temporal Grounding
- 2025Learning Object-Centric Representations Based on Slots in Real World Scenarios
- 2025MotionRAG: Motion Retrieval-Augmented Image-to-Video Generation
- 2026Compression as Adaptation: Implicit Visual Representation with Diffusion Foundation Models
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- 2024Fewer Tokens and Fewer Videos: Extending Video Understanding Abilities in Large Vision-Language Models