mlsanityData to 7 Oct 2026

VCD-Texture: Variance Alignment based 3D-2D Co-Denoising for Text-Guided Texturing

arXiv 2407.04461 ↗First posted 5 Jul 2024cs.CVcited by 8

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 34 of its 52 references that are in the map. First posted on arXiv 5 Jul 2024.

Builds on

34 of 52 references.

Closest ancestors · 7

Same direction, newest first

  1. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
  2. 2023TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models20 Oct
  3. 2023Breathing New Life into 3D Assets with Generative Repainting15 Sep
  4. 2023Texture Generation on 3D Meshes with Point-UV Diffusion21 Aug
  5. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
  6. 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
  7. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 27

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
  4. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
  5. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
  6. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  7. 2022Generative Adversarial Networkscited by 5,603
  8. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  9. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  10. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  11. 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,131
  12. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
15 more
  1. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,725
  2. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  3. 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,339
  4. 2022DiffusionDB: A Large-scale Prompt Gallery Dataset for Text-to-Image Generative Modelscited by 376
  5. 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
  6. 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
  7. 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
  8. 2022The Role of ImageNet Classes in Fr'echet Inception Distancecited by 211
  9. 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
  10. 2023Text-Guided Texturing by Synchronized Multi-View Diffusioncited by 86
  11. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  12. 2016Texture Synthesis with Spatial Generative Adversarial Networkscited by 45
  13. 2022AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesiscited by 39
  14. 2023X-Mesh: Towards Fast and Accurate Text-driven 3D Stylization via Dynamic Textual Guidancecited by 37
  15. 2020GramGAN: Deep 3D Texture Synthesis From 2D Exemplarscited by 18

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 6; 2026: 1.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024GenesisTex: Adapting Image Denoising Diffusion to Texture Space
  2. 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection
  3. 2024Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion
  4. 2023Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape
  5. 2024GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation
  6. 2026V-Co: A Closer Look at Visual Representation Alignment via Co-Denoising
  7. 2023Single Mesh Diffusion Models with Field Latents for Texture Generation
  8. 2024RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models