Discovering Minimal Reinforcement Learning Environments
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations
Abstract (arXiv)
Reinforcement learning (RL) agents are commonly trained and evaluated in the same environment. In contrast, humans often train in a specialized environment before being evaluated, such as studying a book before taking an exam. The potential of such specialized training environments is still vastly underexplored, despite their capacity to dramatically speed up training. The framework of synthetic environments takes a first step in this direction by meta-learning neural network-based Markov decision processes (MDPs). The initial approach was limited to toy problems and produced environments that did not transfer to unseen RL algorithms. We extend this approach in three ways: Firstly, we modify the meta-learning algorithm to discover environments invariant towards hyperparameter configurations and learning algorithms. Secondly, by leveraging hardware parallelism and introducing a curriculum on an agent's evaluation episode horizon, we can achieve competitive results on several challenging continuous control problems. Thirdly, we surprisingly find that contextual bandits enable training RL agents that transfer well to their evaluation environment, even if it is a complex MDP. Hence, we set up our experiments to train synthetic contextual bandits, which perform on par with synthetic MDPs, yield additional insights into the evaluation environment, and can speed up downstream applications.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 22 of its 33 references that are in the map. First posted on arXiv 18 Jun 2024.
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22 of 33 references.
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Other references · 21
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
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- 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 407
- 2019Soft Actor-Critic for Discrete Action Settingscited by 174
- 2022Discovered Policy Optimisationcited by 104
9 more
- 2023Synthetic Experience Replaycited by 101
- 2023Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAXcited by 58
- 2022VeLO: Training Versatile Learned Optimizers by Scaling Upcited by 57
- 2023Pgx: Hardware-Accelerated Parallel Game Simulators for Reinforcement Learningcited by 51
- 2023Discovering Attention-Based Genetic Algorithms via Meta-Black-Box Optimizationcited by 33
- 2019Evolving Rewards to Automate Reinforcement Learningcited by 31
- 2021On Lottery Tickets and Minimal Task Representations in Deep Reinforcement Learningcited by 24
- 2022Adversarial Cheap Talkcited by 16
- 2022Learning Synthetic Environments and Reward Networks for Reinforcement Learningcited by 6
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Citing papers per year: 2024: 2; 2025: 1.
3 papers.
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- 2026Synthetic Monitoring Environments for Reinforcement Learning
- 2023Stepsize Learning for Policy Gradient Methods in Contextual Markov Decision Processes
- 2025Towards Large-Scale In-Context Reinforcement Learning by Meta-Training in Randomized Worlds
- 2024Enabling Adaptive Agent Training in Open-Ended Simulators by Targeting Diversity
- 2019Meta-Learning for Contextual Bandit Exploration
- 2024A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback
- 2024Can Learned Optimization Make Reinforcement Learning Less Difficult?
- 2024Theoretical Analysis of Meta Reinforcement Learning: Generalization Bounds and Convergence Guarantees