Quadruped robot traversing 3D complex environments with limited perception
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Abstract (arXiv)
Traversing 3-D complex environments has always been a significant challenge for legged locomotion. Existing methods typically rely on external sensors such as vision and lidar to preemptively react to obstacles by acquiring environmental information. However, in scenarios like nighttime or dense forests, external sensors often fail to function properly, necessitating robots to rely on proprioceptive sensors to perceive diverse obstacles in the environment and respond promptly. This task is undeniably challenging. Our research finds that methods based on collision detection can enhance a robot's perception of environmental obstacles. In this work, we propose an end-to-end learning-based quadruped robot motion controller that relies solely on proprioceptive sensing. This controller can accurately detect, localize, and agilely respond to collisions in unknown and complex 3D environments, thereby improving the robot's traversability in complex environments. We demonstrate in both simulation and real-world experiments that our method enables quadruped robots to successfully traverse challenging obstacles in various complex environments.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Apr 2024.
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Citing papers per year: 2024: 3; 2025: 4; 2026: 1.
8 papers.
- 2025MoE-Loco: Mixture of Experts for Multitask Locomotioncited by 17
- 2024Eurekaverse: Environment Curriculum Generation via Large Language Modelscited by 14
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoidscited by 11
- 2024SoloParkour: Constrained Reinforcement Learning for Visual Locomotion from Privileged Experiencecited by 10
- 2024Robust Robot Walker: Learning Agile Locomotion over Tiny Trapscited by 7
- 2025OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Cameracited by 6
- 2025Quadrupedal Robot Skateboard Mounting via Reverse Curriculum Learningcited by 0
- 2025Scoop-and-Toss: Dynamic Object Collection for Quadrupedal Systemscited by 0
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids12 Jan 2026
- 2025OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera5 Nov 2025
- 2025Scoop-and-Toss: Dynamic Object Collection for Quadrupedal Systems11 Jun 2025
- 2025Quadrupedal Robot Skateboard Mounting via Reverse Curriculum Learning10 May 2025
- 2025MoE-Loco: Mixture of Experts for Multitask Locomotion11 Mar 2025
- 2024Eurekaverse: Environment Curriculum Generation via Large Language Models4 Nov 2024
- 2024SoloParkour: Constrained Reinforcement Learning for Visual Locomotion from Privileged Experience20 Sep 2024
- 2024Robust Robot Walker: Learning Agile Locomotion over Tiny Traps11 Sep 2024