Randomized Exploration in Cooperative Multi-Agent Reinforcement Learning
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Abstract (arXiv)
We present the first study on provably efficient randomized exploration in cooperative multi-agent reinforcement learning (MARL). We propose a unified algorithm framework for randomized exploration in parallel Markov Decision Processes (MDPs), and two Thompson Sampling (TS)-type algorithms, CoopTS-PHE and CoopTS-LMC, incorporating the perturbed-history exploration (PHE) strategy and the Langevin Monte Carlo exploration (LMC) strategy, respectively, which are flexible in design and easy to implement in practice. For a special class of parallel MDPs where the transition is (approximately) linear, we theoretically prove that both CoopTS-PHE and CoopTS-LMC achieve a widetildeO(d3/2H2√MK) regret bound with communication complexity widetildeO(dHM2), where d is the feature dimension, H is the horizon length, M is the number of agents, and K is the number of episodes. This is the first theoretical result for randomized exploration in cooperative MARL. We evaluate our proposed method on multiple parallel RL environments, including a deep exploration problem (i.e., N-chain), a video game, and a real-world problem in energy systems. Our experimental results support that our framework can achieve better performance, even under conditions of misspecified transition models. Additionally, we establish a connection between our unified framework and the practical application of federated learning.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). First posted on arXiv 16 Apr 2024.
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Citing papers per year: 2024: 3; 2025: 9; 2026: 5.
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- 2026Multi-Agent Reinforcement Learning with Submodular Reward6 Mar 2026
- 2026Cooperative Multi-agent RL with Communication Constraints18 Jan 2026
- 2025Provable Anytime Ensemble Sampling Algorithms in Nonlinear Contextual Bandits12 Oct 2025
- 2025VisuoAlign: Safety Alignment of LVLMs with Multimodal Tree Search10 Oct 2025
- 2025Rethinking Langevin Thompson Sampling from A Stochastic Approximation Perspective6 Oct 2025
- 2025Exploration by Random Reward Perturbation10 Jun 2025
- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learning5 Jun 2025
- 2025A Reward-driven Automated Webshell Malicious-code Generator for Red-teaming30 May 2025
- 2025Inverse Reinforcement Learning with Dynamic Reward Scaling for LLM Alignment23 Mar 2025
5 more
- 2025Nonparametric Bellman Mappings for Value Iteration in Distributed Reinforcement Learning20 Mar 2025
- 2025Gap-Dependent Bounds for Federated Q-learning5 Feb 2025
- 2024Isoperimetry is All We Need: Langevin Posterior Sampling for RL with Sublinear Regret30 Dec 2024
- 2024Upper and Lower Bounds for Distributionally Robust Off-Dynamics Reinforcement Learning30 Sep 2024
- 2024More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling18 Jun 2024
- 2024Upper and Lower Bounds for Distributionally Robust Off-Dynamics Reinforcement Learningcited by 16
- 2024More Efficient Randomized Exploration for Reinforcement Learning via Approximate Samplingcited by 12
- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learningcited by 2
- 2025Nonparametric Bellman Mappings for Value Iteration in Distributed Reinforcement Learningcited by 1
- 2025Exploration by Random Reward Perturbationcited by 1
- 2026Provably Efficient Federated Reinforcement Learning with Linear Function Approximation and Logarithmic Communication Costcited by 1
- 2026Provably Efficient Federated Reinforcement Learning with Linear Function Approximation and Logarithmic Communication Cost31 Aug 2026
- 2025Exploration by Random Reward Perturbation10 Jun 2025
- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learning5 Jun 2025
- 2025Nonparametric Bellman Mappings for Value Iteration in Distributed Reinforcement Learning20 Mar 2025
- 2024Upper and Lower Bounds for Distributionally Robust Off-Dynamics Reinforcement Learning30 Sep 2024
- 2024More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling18 Jun 2024
- 2025Gap-Dependent Bounds for Federated Q-learningcited by 4
- 2025Provable Anytime Ensemble Sampling Algorithms in Nonlinear Contextual Banditscited by 2
- 2024Isoperimetry is All We Need: Langevin Posterior Sampling for RL with Sublinear Regretcited by 1
- 2025Rethinking Langevin Thompson Sampling from A Stochastic Approximation Perspectivecited by 1
- 2026Cooperative Multi-agent RL with Communication Constraintscited by 0
- 2026Multi-Agent Reinforcement Learning with Submodular Rewardcited by 0
- 2026Quality-Aware Exploration Budget Allocation for Cooperative Multi-Agent Reinforcement Learningcited by 0
- 2026Heterogeneous Information-Bottleneck Coordination Graphs for Multi-Agent Reinforcement Learningcited by 0
- 2026Heterogeneous Information-Bottleneck Coordination Graphs for Multi-Agent Reinforcement Learning17 May 2026
- 2026Quality-Aware Exploration Budget Allocation for Cooperative Multi-Agent Reinforcement Learning3 May 2026
- 2026Multi-Agent Reinforcement Learning with Submodular Reward6 Mar 2026
- 2026Cooperative Multi-agent RL with Communication Constraints18 Jan 2026
- 2025Provable Anytime Ensemble Sampling Algorithms in Nonlinear Contextual Bandits12 Oct 2025
- 2025Rethinking Langevin Thompson Sampling from A Stochastic Approximation Perspective6 Oct 2025
- 2025Gap-Dependent Bounds for Federated Q-learning5 Feb 2025
- 2024Isoperimetry is All We Need: Langevin Posterior Sampling for RL with Sublinear Regret30 Dec 2024
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