mlsanityData to 14 Oct 2026

Scenario-Based Curriculum Generation for Multi-Agent Autonomous Driving

arXiv 2403.17805 ↗First posted 26 Mar 2024cs.RO cs.LG cs.MAcited by 3

Not on the map. Why?

Abstract (arXiv)

The automated generation of diverse and complex training scenarios has been an important ingredient in many complex learning tasks. Especially in real-world application domains, such as autonomous driving, auto-curriculum generation is considered vital for obtaining robust and general policies. However, crafting traffic scenarios with multiple, heterogeneous agents is typically considered as a tedious and time-consuming task, especially in more complex simulation environments. In our work, we introduce MATS-Gym, a Multi-Agent Traffic Scenario framework to train agents in CARLA, a high-fidelity driving simulator. MATS-Gym is a multi-agent training framework for autonomous driving that uses partial scenario specifications to generate traffic scenarios with variable numbers of agents. This paper unifies various existing approaches to traffic scenario description into a single training framework and demonstrates how it can be integrated with techniques from unsupervised environment design to automate the generation of adaptive auto-curricula. The code is available at https://github.com/AutonomousDrivingExaminer/mats-gym.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 19 of its 29 references that are in the map. First posted on arXiv 26 Mar 2024.

Builds on

19 of 29 references.

References · 19

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2019Optuna: A Next-generation Hyperparameter Optimization Frameworkcited by 2,501
  3. 2017CARLA: An Open Urban Driving Simulatorcited by 2,449
  4. 2016OpenAI Gymcited by 1,736
  5. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
  6. 2021MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learningcited by 290
  7. 2020Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Designcited by 275
  8. 2020PettingZoo: Gym for Multi-Agent Reinforcement Learningcited by 220
  9. 2020Prioritized Level Replaycited by 198
  10. 2022Evolving Curricula with Regret-Based Environment Designcited by 173
  11. 2020Automatic Curriculum Learning For Deep RL: A Short Surveycited by 150
  12. 2020SMARTS: Scalable Multi-Agent Reinforcement Learning Training School for Autonomous Drivingcited by 121
7 more
  1. 2021Replay-Guided Adversarial Environment Designcited by 111
  2. 2022A Survey on Safety-Critical Driving Scenario Generation -- A Methodological Perspectivecited by 105
  3. 2018Scenic: A Language for Scenario Specification and Scene Generationcited by 83
  4. 2019Multi-Agent Connected Autonomous Driving using Deep Reinforcement Learningcited by 53
  5. 2020Scenic: A Language for Scenario Specification and Data Generationcited by 40
  6. 2020BARK: Open Behavior Benchmarking in Multi-Agent Environmentscited by 21
  7. 2023Stabilizing Unsupervised Environment Design with a Learned Adversarycited by 17

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 1.

3 papers.