mlsanityData to 7 Oct 2026

Can 3D Vision-Language Models Truly Understand Natural Language?

arXiv 2403.14760 ↗First posted 21 Mar 2024cs.CVcited by 12

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Rapid advancements in 3D vision-language (3D-VL) tasks have opened up new avenues for human interaction with embodied agents or robots using natural language. Despite this progress, we find a notable limitation: existing 3D-VL models exhibit sensitivity to the styles of language input, struggling to understand sentences with the same semantic meaning but written in different variants. This observation raises a critical question: Can 3D vision-language models truly understand natural language? To test the language understandability of 3D-VL models, we first propose a language robustness task for systematically assessing 3D-VL models across various tasks, benchmarking their performance when presented with different language style variants. Importantly, these variants are commonly encountered in applications requiring direct interaction with humans, such as embodied robotics, given the diversity and unpredictability of human language. We propose a 3D Language Robustness Dataset, designed based on the characteristics of human language, to facilitate the systematic study of robustness. Our comprehensive evaluation uncovers a significant drop in the performance of all existing models across various 3D-VL tasks. Even the state-of-the-art 3D-LLM fails to understand some variants of the same sentences. Further in-depth analysis suggests that the existing models have a fragile and biased fusion module, which stems from the low diversity of the existing dataset. Finally, we propose a training-free module driven by LLM, which improves language robustness. Datasets and code will be available at github.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 47 of its 62 references that are in the map. First posted on arXiv 21 Mar 2024.

Builds on

47 of 62 references.

References · 47

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35 more
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Citing papers per year: 2024: 4; 2025: 8.

12 papers.

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  3. 2026On the Adversarial Robustness of 3D Large Vision-Language Models
  4. 2025Large Language Models and 3D Vision for Intelligent Robotic Perception and Autonomy
  5. 2026When Does Language Matter? Multilingual Instructions Reveal Step-wise Language Sensitivity in Vision-Language-Action Models
  6. 2026VLM3: Vision Language Models Are Native 3D Learners
  7. 2024A3VLM: Actionable Articulation-Aware Vision Language Model
  8. 2026Embodied3DBench: Benchmarking Low-Level Embodied Spatial Intelligence of Vision Language Models