mlsanityData to 7 Oct 2026

RecMind: Japanese Movie Recommendation Dialogue with Seeker's Internal State

arXiv 2402.13522 ↗First posted 21 Feb 2024cs.CLcited by 0

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Abstract (arXiv)

Humans pay careful attention to the interlocutor's internal state in dialogues. For example, in recommendation dialogues, we make recommendations while estimating the seeker's internal state, such as his/her level of knowledge and interest. Since there are no existing annotated resources for the analysis, we constructed RecMind, a Japanese movie recommendation dialogue dataset with annotations of the seeker's internal state at the entity level. Each entity has a subjective label annotated by the seeker and an objective label annotated by the recommender. RecMind also features engaging dialogues with long seeker's utterances, enabling a detailed analysis of the seeker's internal state. Our analysis based on RecMind reveals that entities that the seeker has no knowledge about but has an interest in contribute to recommendation success. We also propose a response generation framework that explicitly considers the seeker's internal state, utilizing the chain-of-thought prompting. The human evaluation results show that our proposed method outperforms the baseline method in both consistency and the success of recommendations.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 32 references that are in the map. First posted on arXiv 21 Feb 2024.

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References · 7

  1. 2022PaLM: Scaling Language Modeling with Pathwayscited by 5,304
  2. 2018Wizard of Wikipedia: Knowledge-Powered Conversational agentscited by 530
  3. 2018Towards Deep Conversational Recommendationscited by 174
  4. 2020Towards Conversational Recommendation over Multi-Type Dialogscited by 107
  5. 2019Proactive Human-Machine Conversation with Explicit Conversation Goalscited by 87
  6. 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
  7. 2019Recommendation as a Communication Game: Self-Supervised Bot-Play for Goal-oriented Dialoguecited by 44

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