mlsanityData to 14 Oct 2026

Implicit Neural Representation for Physics-driven Actuated Soft Bodies

arXiv 2401.14861 ↗First posted 26 Jan 2024cs.CV cs.GRcited by 5

Not on the map. Why?

Abstract (arXiv)

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for actuation signals parameterized by neural networks. Our key contribution is a general and implicit formulation to control active soft bodies by defining a function that enables a continuous mapping from a spatial point in the material space to the actuation value. This property allows us to capture the signal's dominant frequencies, making the method discretization agnostic and widely applicable. We extend our implicit model to mandible kinematics for the particular case of facial animation and show that we can reliably reproduce facial expressions captured with high-quality capture systems. We apply the method to volumetric soft bodies, human poses, and facial expressions, demonstrating artist-friendly properties, such as simple control over the latent space and resolution invariance at test time.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 23 of its 52 references that are in the map. First posted on arXiv 26 Jan 2024.

Builds on

23 of 52 references.

References · 23

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  5. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  7. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 2,010
  8. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  9. 2020Learning to Simulate Complex Physics with Graph Networkscited by 880
  10. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  11. 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
  12. 20193D Morphable Face Models -- Past, Present and Futurecited by 270
11 more
  1. 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 258
  2. 2021CIPS-3D: A 3D-Aware Generator of GANs Based on Conditionally-Independent Pixel Synthesiscited by 149
  3. 2020Learning to Control PDEs with Differentiable Physicscited by 132
  4. 2016A Differentiable Physics Engine for Deep Learning in Roboticscited by 108
  5. 2018ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Roboticscited by 98
  6. 2020Learning Formation of Physically-Based Face Attributescited by 94
  7. 2020Scalable Differentiable Physics for Learning and Controlcited by 73
  8. 2021DiffPD: Differentiable Projective Dynamicscited by 62
  9. 2022Differentiable Simulation of Soft Multi-body Systemscited by 39
  10. 2020SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humanscited by 17
  11. 2018High-Quality Face Capture Using Anatomical Musclescited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 1; 2026: 1.

5 papers.