mlsanityData to 7 Oct 2026

Text Rendering Strategies for Pixel Language Models

arXiv 2311.00522 ↗First posted 1 Nov 2023cs.CLcited by 22

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Abstract (arXiv)

Pixel-based language models process text rendered as images, which allows them to handle any script, making them a promising approach to open vocabulary language modelling. However, recent approaches use text renderers that produce a large set of almost-equivalent input patches, which may prove sub-optimal for downstream tasks, due to redundancy in the input representations. In this paper, we investigate four approaches to rendering text in the PIXEL model (Rust et al., 2023), and find that simple character bigram rendering brings improved performance on sentence-level tasks without compromising performance on token-level or multilingual tasks. This new rendering strategy also makes it possible to train a more compact model with only 22M parameters that performs on par with the original 86M parameter model. Our analyses show that character bigram rendering leads to a consistently better model but with an anisotropic patch embedding space, driven by a patch frequency bias, highlighting the connections between image patch- and tokenization-based language models.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 41 of its 64 references that are in the map. First posted on arXiv 1 Nov 2023.

Builds on

41 of 64 references.

References · 41

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29 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 6; 2025: 9; 2026: 7.

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  1. 2024MAGNET: Improving the Multilingual Fairness of Language Models with Adaptive Gradient-Based Tokenizationcited by 31
  2. 2025Vision-centric Token Compression in Large Language Modelcited by 21
  3. 2025Sailor2: Sailing in South-East Asia with Inclusive Multilingual LLMscited by 17
  4. 2024Improving Language Understanding from Screenshotscited by 14
  5. 2025Multilingual Pretraining for Pixel Language Modelscited by 12
  6. 2024Autoregressive Pre-Training on Pixels and Textscited by 10
  7. 2024Evaluating Pixel Language Models on Non-Standardized Languagescited by 10
  8. 2025See the Text: From Tokenization to Visual Readingcited by 9
  9. 2025FLEXITOKENS: Flexible Tokenization for Evolving Language Modelscited by 8
  10. 2025Bolmo: Byteifying the Next Generation of Language Modelscited by 8
  11. 2024Don't Touch My Diacriticscited by 7
  12. 2025Overcoming Vocabulary Constraints with Pixel-level Fallbackcited by 6
10 more
  1. 2025LF2AR: Accounting for Layerwise Dynamics to Improve Multimodal Adaptation of Language Modelscited by 3
  2. 2026Proxy Compression for Language Modelingcited by 3
  3. 2024Pixology: Probing the Linguistic and Visual Capabilities of Pixel-based Language Modelscited by 2
  4. 2026MIXAR: Scaling Autoregressive Pixel-based Language Models to Multiple Languages and Scriptscited by 1
  5. 2026Scratchpad Patching: Decoupling Compute from Patch Size in Byte-Level Language Modelscited by 1
  6. 2025Hebrew Diacritics Restoration using Visual Representationcited by 0
  7. 2026Does Visual Rendering Bypass Tokenization? Investigating Script-Tokenizer Misalignment in Pixel-Based Language Modelscited by 0
  8. 2026Pixels for Programs? A Cross-Provider Case Study of Input-Token Accounting for Source Code as Text and Imagescited by 0
  9. 2026A Table Is Worth 64 Tokens: Pixel-level Compression for Multi-Table Document Question Answeringcited by 0
  10. 2026Seeing the Unseen: Visual Similarity for Pixel Language Model Adaptationcited by 0