Generating Context-Aware Natural Answers for Questions in 3D Scenes
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Abstract (arXiv)
3D question answering is a young field in 3D vision-language that is yet to be explored. Previous methods are limited to a pre-defined answer space and cannot generate answers naturally. In this work, we pivot the question answering task to a sequence generation task to generate free-form natural answers for questions in 3D scenes (Gen3DQA). To this end, we optimize our model directly on the language rewards to secure the global sentence semantics. Here, we also adapt a pragmatic language understanding reward to further improve the sentence quality. Our method sets a new SOTA on the ScanQA benchmark (CIDEr score 72.22/66.57 on the test sets).
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 47 of its 59 references that are in the map. First posted on arXiv 30 Oct 2023.
Builds on
47 of 59 references.
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35 more
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Citing papers per year: 2024: 1; 2025: 1; 2026: 3.
5 papers.
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- 20253D-MoRe: Unified Modal-Contextual Reasoning for Embodied Question Answeringcited by 5
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- 2026GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Modelscited by 3
- 2026BrickNet: Graph-Backed Generative Brick Assembly24 Apr 2026
- 2026GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models17 Mar 2026
- 2026Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps16 Jan 2026
- 20253D-MoRe: Unified Modal-Contextual Reasoning for Embodied Question Answering16 Jul 2025
- 2024Reconstructing Animals and the Wild27 Nov 2024