mlsanityData to 14 Oct 2026

Learning to Reach Goals via Diffusion

arXiv 2310.02505 ↗First posted 4 Oct 2023cs.LG cs.AIcited by 10

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

We present a novel perspective on goal-conditioned reinforcement learning by framing it within the context of denoising diffusion models. Analogous to the diffusion process, where Gaussian noise is used to create random trajectories that walk away from the data manifold, we construct trajectories that move away from potential goal states. We then learn a goal-conditioned policy to reverse these deviations, analogous to the score function. This approach, which we call Merlin, can reach specified goals from arbitrary initial states without learning a separate value function. In contrast to recent works utilizing diffusion models in offline RL, Merlin stands out as the first method to perform diffusion in the state space, requiring only one ``denoising" iteration per environment step. We experimentally validate our approach in various offline goal-reaching tasks, demonstrating substantial performance enhancements compared to state-of-the-art methods while improving computational efficiency over other diffusion-based RL methods by an order of magnitude. Our results suggest that this perspective on diffusion for RL is a simple and scalable approach for sequential decision making.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 32 of its 45 references that are in the map. First posted on arXiv 4 Oct 2023.

Builds on

32 of 45 references.

Closest ancestors · 3

Same direction, newest first

  1. 2023Goal-Conditioned Imitation Learning using Score-based Diffusion Policies5 Apr
  2. 2022Is Conditional Generative Modeling all you need for Decision-Making?28 Nov
  3. 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning12 Aug

Other references · 29

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2020Denoising Diffusion Implicit Modelscited by 9,781
  3. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  4. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  5. 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,057
  6. 2015Continuous control with deep reinforcement learningcited by 3,407
  7. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  8. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,920
  9. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
  10. 2017Hindsight Experience Replaycited by 1,136
  11. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  12. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
17 more
  1. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 782
  2. 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 721
  3. 2021Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learningcited by 371
  4. 2019Learning Latent Plans from Playcited by 316
  5. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problemscited by 231
  6. 2019MineRL: A Large-Scale Dataset of Minecraft Demonstrationscited by 215
  7. 2019A Divergence Minimization Perspective on Imitation Learning Methodscited by 190
  8. 2021Reinforcement learning based recommender systems: A surveycited by 188
  9. 2019Goal-conditioned Imitation Learningcited by 162
  10. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 134
  11. 2021Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skillscited by 125
  12. 2018CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-drivingcited by 97
  13. 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RLcited by 89
  14. 2020f-IRL: Inverse Reinforcement Learning via State Marginal Matchingcited by 67
  15. 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regressioncited by 66
  16. 2021Offline Reinforcement Learning with Reverse Model-based Imaginationcited by 47
  17. 2020Steady State Analysis of Episodic Reinforcement Learningcited by 21

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 3; 2025: 3; 2026: 3.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Prior-Guided Diffusion Planning for Offline Reinforcement Learning
  2. 2024Stitching Sub-Trajectories with Conditional Diffusion Model for Goal-Conditioned Offline RL
  3. 2024Diffusion Actor-Critic: Formulating Constrained Policy Iteration as Diffusion Noise Regression for Offline Reinforcement Learning
  4. 2024Diffusion Models as Optimizers for Efficient Planning in Offline RL
  5. 2025Exploration and Adaptation in Non-Stationary Tasks with Diffusion Policies
  6. 2024Diffusion-ES: Gradient-free Planning with Diffusion for Autonomous Driving and Zero-Shot Instruction Following
  7. 2026Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning
  8. 2025Goal-Driven Reward by Video Diffusion Models for Reinforcement Learning