Cooperation Dynamics in Multi-Agent Systems: Exploring Game-Theoretic Scenarios with Mean-Field Equilibria
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Abstract (arXiv)
Cooperation is fundamental in Multi-Agent Systems (MAS) and Multi-Agent Reinforcement Learning (MARL), often requiring agents to balance individual gains with collective rewards. In this regard, this paper aims to investigate strategies to invoke cooperation in game-theoretic scenarios, namely the Iterated Prisoner's Dilemma, where agents must optimize both individual and group outcomes. Existing cooperative strategies are analyzed for their effectiveness in promoting group-oriented behavior in repeated games. Modifications are proposed where encouraging group rewards will also result in a higher individual gain, addressing real-world dilemmas seen in distributed systems. The study extends to scenarios with exponentially growing agent populations (N longrightarrow +∞), where traditional computation and equilibrium determination are challenging. Leveraging mean-field game theory, equilibrium solutions and reward structures are established for infinitely large agent sets in repeated games. Finally, practical insights are offered through simulations using the Multi Agent-Posthumous Credit Assignment trainer, and the paper explores adapting simulation algorithms to create scenarios favoring cooperation for group rewards. These practical implementations bridge theoretical concepts with real-world applications.
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References · 7
- 2019Reinforcement Learning in Healthcare: A Surveycited by 310
- 2018Unity: A General Platform for Intelligent Agentscited by 236
- 2020Game-Theoretic Multiagent Reinforcement Learningcited by 94
- 2021Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning Algorithmscited by 19
- 2022Model-based Multi-agent Reinforcement Learning: Recent Progress and Prospectscited by 17
- 2021On the Use and Misuse of Absorbing States in Multi-agent Reinforcement Learningcited by 10
- 2021Symmetric equilibrium of multi-agent reinforcement learning in repeated prisoner's dilemmacited by 4
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