mlsanityData to 14 Oct 2026

Language-Conditioned Affordance-Pose Detection in 3D Point Clouds

arXiv 2309.10911 ↗First posted 19 Sep 2023cs.ROcited by 16

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Abstract (arXiv)

Affordance detection and pose estimation are of great importance in many robotic applications. Their combination helps the robot gain an enhanced manipulation capability, in which the generated pose can facilitate the corresponding affordance task. Previous methods for affodance-pose joint learning are limited to a predefined set of affordances, thus limiting the adaptability of robots in real-world environments. In this paper, we propose a new method for language-conditioned affordance-pose joint learning in 3D point clouds. Given a 3D point cloud object, our method detects the affordance region and generates appropriate 6-DoF poses for any unconstrained affordance label. Our method consists of an open-vocabulary affordance detection branch and a language-guided diffusion model that generates 6-DoF poses based on the affordance text. We also introduce a new high-quality dataset for the task of language-driven affordance-pose joint learning. Intensive experimental results demonstrate that our proposed method works effectively on a wide range of open-vocabulary affordances and outperforms other baselines by a large margin. In addition, we illustrate the usefulness of our method in real-world robotic applications. Our code and dataset are publicly available at https://3DAPNet.github.io

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Sep 2023.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 5; 2025: 6; 2026: 3.

16 papers.

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  1. 2025Diffusion Models for Robotic Manipulation: A Surveycited by 41
  2. 2024Language-Driven 6-DoF Grasp Detection Using Negative Prompt Guidancecited by 16
  3. 2023ZEETAD: Adapting Pretrained Vision-Language Model for Zero-Shot End-to-End Temporal Action Detectioncited by 12
  4. 2023Language-driven Scene Synthesis using Multi-conditional Diffusion Modelcited by 10
  5. 2024Text2Grasp: Grasp synthesis by text prompts of object grasping partscited by 7
  6. 2026AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignmentcited by 5
  7. 2024PAVLM: Advancing Point Cloud based Affordance Understanding Via Vision-Language Modelcited by 4
  8. 2025Multi-Keypoint Affordance Representation for Functional Dexterous Graspingcited by 4
  9. 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
  10. 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidancecited by 2
  11. 2025GraspCoT: Integrating Physical Property Reasoning for 6-DoF Grasping under Flexible Language Instructionscited by 2
  12. 2024MBPU: A Plug-and-Play State Space Model for Point Cloud Upsamping with Fast Point Renderingcited by 1
4 more
  1. 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
  2. 2026Affostruction: 3D Affordance Grounding with Generative Reconstructioncited by 1
  3. 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesiscited by 1
  4. 2024DAP: Diffusion-based Affordance Prediction for Multi-modality Storagecited by 0

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  1. 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions
  2. 20253D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds
  3. 2024KALIE: Fine-Tuning Vision-Language Models for Open-World Manipulation without Robot Data
  4. 2025AffordGrasp: In-Context Affordance Reasoning for Open-Vocabulary Task-Oriented Grasping in Clutter
  5. 2024OVAL-Prompt: Open-Vocabulary Affordance Localization for Robot Manipulation through LLM Affordance-Grounding
  6. 2026AffordSim: A Scalable Data Generator and Benchmark for Affordance-Aware Robotic Manipulation
  7. 2025UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulation
  8. 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model