mlsanityData to 7 Oct 2026

Informative Scene Graph Generation via Debiasing

arXiv 2308.05286 ↗First posted 10 Aug 2023cs.CVcited by 2

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Abstract (arXiv)

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on" and "looking at". This tendency results in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "stone blocking road" to describe an image, it may be a grave misunderstanding. We argue that this phenomenon is caused by two imbalances: semantic space level imbalance and training sample level imbalance. For this problem, we propose DB-SGG, an effective framework based on debiasing but not the conventional distribution fitting. It integrates two components: Semantic Debiasing (SD) and Balanced Predicate Learning (BPL), for these imbalances. SD utilizes a confusion matrix and a bipartite graph to construct predicate relationships. BPL adopts a random undersampling strategy and an ambiguity removing strategy to focus on informative predicates. Benefiting from the model-agnostic process, our method can be easily applied to SGG models and outperforms Transformer by 136.3%, 119.5%, and 122.6% on mR@20 at three SGG sub-tasks on the SGG-VG dataset. Our method is further verified on another complex SGG dataset (SGG-GQA) and two downstream tasks (sentence-to-graph retrieval and image captioning).

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 58 of its 103 references that are in the map. First posted on arXiv 10 Aug 2023.

Builds on

58 of 103 references.

References · 58

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38 more
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Citing papers per year: 2023: 1; 2024: 0; 2025: 1.

2 papers.