mlsanityData to 7 Oct 2026

Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies

arXiv 2307.04893 ↗First posted 10 Jul 2023cs.LG cs.AIcited by 8

Not on the map. Why?

Abstract (arXiv)

This paper introduces Local Learner (2L), an algorithm for providing a set of reference strategies to guide the search for programmatic strategies in two-player zero-sum games. Previous learning algorithms, such as Iterated Best Response (IBR), Fictitious Play (FP), and Double-Oracle (DO), can be computationally expensive or miss important information for guiding search algorithms. 2L actively selects a set of reference strategies to improve the search signal. We empirically demonstrate the advantages of our approach while guiding a local search algorithm for synthesizing strategies in three games, including MicroRTS, a challenging real-time strategy game. Results show that 2L learns reference strategies that provide a stronger search signal than IBR, FP, and DO. We also simulate a tournament of MicroRTS, where a synthesizer using 2L outperformed the winners of the two latest MicroRTS competitions, which were programmatic strategies written by human programmers.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 7 of its 28 references that are in the map. First posted on arXiv 10 Jul 2023.

Builds on

7 of 28 references.

References · 7

  1. 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 265
  2. 2018Programmatically Interpretable Reinforcement Learningcited by 192
  3. 2018Verifiable Reinforcement Learning via Policy Extractioncited by 176
  4. 2019A Generalized Training Approach for Multiagent Learningcited by 53
  5. 2020Learning to Play No-Press Diplomacy with Best Response Policy Iterationcited by 25
  6. 2022What can we Learn Even From the Weakest? Learning Sketches for Programmatic Strategiescited by 10
  7. 2017Combinatorial Multi-armed Bandits for Real-Time Strategy Gamescited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 5; 2025: 1; 2026: 1.

8 papers.