Combinatorial Multi-armed Bandits for Real-Time Strategy Games
Not on the map. Why?
Abstract (arXiv)
Games with large branching factors pose a significant challenge for game tree search algorithms. In this paper, we address this problem with a sampling strategy for Monte Carlo Tree Search (MCTS) algorithms called em na"ive sampling, based on a variant of the Multi-armed Bandit problem called em Combinatorial Multi-armed Bandits (CMAB). We analyze the theoretical properties of several variants of em na"ive sampling, and empirically compare it against the other existing strategies in the literature for CMABs. We then evaluate these strategies in the context of real-time strategy (RTS) games, a genre of computer games characterized by their very large branching factors. Our results show that as the branching factor grows, em na"ive sampling outperforms the other sampling strategies.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Oct 2017.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 3; 2022: 1; 2023: 1; 2024: 1; 2025: 1.
7 papers.
- 2021Gym-μRTS: Toward Affordable Full Game Real-time Strategy Games Research with Deep Reinforcement Learningcited by 19
- 2023Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategiescited by 8
- 2024Searching for Programmatic Policies in Semantic Spacescited by 5
- 2021Player Modeling via Multi-Armed Banditscited by 3
- 2021Split Moves for Monte-Carlo Tree Searchcited by 2
- 2025InnateCoder: Learning Programmatic Options with Foundation Modelscited by 2
- 2022Visualising Multiplayer Game Spacescited by 0
- 2025InnateCoder: Learning Programmatic Options with Foundation Models18 May 2025
- 2024Searching for Programmatic Policies in Semantic Spaces8 May 2024
- 2023Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies10 Jul 2023
- 2022Visualising Multiplayer Game Spaces11 Feb 2022
- 2021Split Moves for Monte-Carlo Tree Search14 Dec 2021
- 2021Gym-μRTS: Toward Affordable Full Game Real-time Strategy Games Research with Deep Reinforcement Learning21 May 2021
- 2021Player Modeling via Multi-Armed Bandits10 Feb 2021