Single-Stage 3D Geometry-Preserving Depth Estimation Model Training on Dataset Mixtures with Uncalibrated Stereo Data
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Abstract (arXiv)
Nowadays, robotics, AR, and 3D modeling applications attract considerable attention to single-view depth estimation (SVDE) as it allows estimating scene geometry from a single RGB image. Recent works have demonstrated that the accuracy of an SVDE method hugely depends on the diversity and volume of the training data. However, RGB-D datasets obtained via depth capturing or 3D reconstruction are typically small, synthetic datasets are not photorealistic enough, and all these datasets lack diversity. The large-scale and diverse data can be sourced from stereo images or stereo videos from the web. Typically being uncalibrated, stereo data provides disparities up to unknown shift (geometrically incomplete data), so stereo-trained SVDE methods cannot recover 3D geometry. It was recently shown that the distorted point clouds obtained with a stereo-trained SVDE method can be corrected with additional point cloud modules (PCM) separately trained on the geometrically complete data. On the contrary, we propose GP2, General-Purpose and Geometry-Preserving training scheme, and show that conventional SVDE models can learn correct shifts themselves without any post-processing, benefiting from using stereo data even in the geometry-preserving setting. Through experiments on different dataset mixtures, we prove that GP2-trained models outperform methods relying on PCM in both accuracy and speed, and report the state-of-the-art results in the general-purpose geometry-preserving SVDE. Moreover, we show that SVDE models can learn to predict geometrically correct depth even when geometrically complete data comprises the minor part of the training set.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 29 of its 41 references that are in the map. First posted on arXiv 5 Jun 2023.
Builds on
29 of 41 references.
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17 more
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Built on by
Citing papers per year: 2023: 3; 2024: 1; 2025: 1; 2026: 1.
6 papers.
- 2023ChildPlay: A New Benchmark for Understanding Children's Gaze Behaviourcited by 35
- 2023Robust Geometry-Preserving Depth Estimation Using Differentiable Renderingcited by 6
- 2024DepthART: Monocular Depth Estimation as Autoregressive Refinement Taskcited by 4
- 2023InSpaceType: Reconsider Space Type in Indoor Monocular Depth Estimationcited by 1
- 2025CoL3D: Collaborative Learning of Single-view Depth and Camera Intrinsics for Metric 3D Shape Recoverycited by 0
- 2026Visual Implicit Geometry Transformer for Autonomous Drivingcited by 0
- 2026Visual Implicit Geometry Transformer for Autonomous Driving5 Feb 2026
- 2025CoL3D: Collaborative Learning of Single-view Depth and Camera Intrinsics for Metric 3D Shape Recovery13 Feb 2025
- 2024DepthART: Monocular Depth Estimation as Autoregressive Refinement Task23 Sep 2024
- 2023InSpaceType: Reconsider Space Type in Indoor Monocular Depth Estimation24 Sep 2023
- 2023Robust Geometry-Preserving Depth Estimation Using Differentiable Rendering18 Sep 2023
- 2023ChildPlay: A New Benchmark for Understanding Children's Gaze Behaviour4 Jul 2023