mlsanityData to 7 Oct 2026

Towards the Scalable Evaluation of Cooperativeness in Language Models

arXiv 2303.13360 ↗First posted 16 Mar 2023cs.CL cs.LGcited by 12

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Abstract (arXiv)

It is likely that AI systems driven by pre-trained language models (PLMs) will increasingly be used to assist humans in high-stakes interactions with other agents, such as negotiation or conflict resolution. Consistent with the goals of Cooperative AI citepdafoeopen2020, we wish to understand and shape the multi-agent behaviors of PLMs in a pro-social manner. An important first step is the evaluation of model behaviour across diverse cooperation problems. Since desired behaviour in an interaction depends upon precise game-theoretic structure, we focus on generating scenarios with particular structures with both crowdworkers and a language model. Our work proceeds as follows. First, we discuss key methodological issues in the generation of scenarios corresponding to particular game-theoretic structures. Second, we employ both crowdworkers and a language model to generate such scenarios. We find that the quality of generations tends to be mediocre in both cases. We additionally get both crowdworkers and a language model to judge whether given scenarios align with their intended game-theoretic structure, finding mixed results depending on the game. Third, we provide a dataset of scenario based on our data generated. We provide both quantitative and qualitative evaluations of UnifiedQA and GPT-3 on this dataset. We find that instruct-tuned models tend to act in a way that could be perceived as cooperative when scaled up, while other models seemed to have flat scaling trends.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 41 of its 80 references that are in the map. First posted on arXiv 16 Mar 2023.

Builds on

41 of 80 references.

References · 41

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29 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 4; 2024: 3; 2025: 2; 2026: 3.

12 papers.