mlsanityData to 7 Oct 2026

Dexterous In-hand Manipulation by Guiding Exploration with Simple Sub-skill Controllers

arXiv 2303.03533 ↗First posted 6 Mar 2023cs.RO cs.AI cs.SYcited by 3

Not on the map. Why?

Abstract (arXiv)

Recently, reinforcement learning has led to dexterous manipulation skills of increasing complexity. Nonetheless, learning these skills in simulation still exhibits poor sample-efficiency which stems from the fact these skills are learned from scratch without the benefit of any domain expertise. In this work, we aim to improve the sample efficiency of learning dexterous in-hand manipulation skills using controllers available via domain knowledge. To this end, we design simple sub-skill controllers and demonstrate improved sample efficiency using a framework that guides exploration toward relevant state space by following actions from these controllers. We are the first to demonstrate learning hard-to-explore finger-gaiting in-hand manipulation skills without the use of an exploratory reset distribution. Video results can be found at https://roamlab.github.io/vge

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 19 of its 28 references that are in the map. First posted on arXiv 6 Mar 2023.

Builds on

19 of 28 references.

References · 19

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  2. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  3. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  4. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  5. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
  6. 2018Learning Dexterous In-Hand Manipulationcited by 643
  7. 2021A System for General In-Hand Object Re-Orientationcited by 155
  8. 2014Reinforcement and Imitation Learning via Interactive No-Regret Learningcited by 116
  9. 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 102
  10. 2020State-Only Imitation Learning for Dexterous Manipulationcited by 90
  11. 2021Transferring Dexterous Manipulation from GPU Simulation to a Remote Real-World TriFingercited by 34
  12. 2019AC-Teach: A Bayesian Actor-Critic Method for Policy Learning with an Ensemble of Suboptimal Teacherscited by 27
7 more
  1. 2020Learning Dexterous Manipulation from Suboptimal Expertscited by 23
  2. 2021On the Feasibility of Learning Finger-gaiting In-hand Manipulation with Intrinsic Sensingcited by 9
  3. 2018Geometric In-Hand Regrasp Planning: Alternating Optimization of Finger Gaits and In-Grasp Manipulationcited by 6
  4. 2019Learning Hierarchical Control for Robust In-Hand Manipulationcited by 6
  5. 2021TrajectoTree: Trajectory Optimization Meets Tree Search for Planning Multi-contact Dexterous Manipulationcited by 5
  6. 2017Real-Time Robust Finger Gaits Planning under Object Shape and Dynamics Uncertaintiescited by 2
  7. 2018In-Hand Object Stabilization by Independent Finger Controlcited by 2

Built on by

Cited by year

Citing papers per year: 2024: 2; 2025: 1.

3 papers.