mlsanityData to 14 Oct 2026

Training Robots to Evaluate Robots: Example-Based Interactive Reward Functions for Policy Learning

arXiv 2212.08961 ↗First posted 17 Dec 2022cs.LG cs.ROcited by 1

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Abstract (arXiv)

Physical interactions can often help reveal information that is not readily apparent. For example, we may tug at a table leg to evaluate whether it is built well, or turn a water bottle upside down to check that it is watertight. We propose to train robots to acquire such interactive behaviors automatically, for the purpose of evaluating the result of an attempted robotic skill execution. These evaluations in turn serve as "interactive reward functions" (IRFs) for training reinforcement learning policies to perform the target skill, such as screwing the table leg tightly. In addition, even after task policies are fully trained, IRFs can serve as verification mechanisms that improve online task execution. For any given task, our IRFs can be conveniently trained using only examples of successful outcomes, and no further specification is needed to train the task policy thereafter. In our evaluations on door locking and weighted block stacking in simulation, and screw tightening on a real robot, IRFs enable large performance improvements, even outperforming baselines with access to demonstrations or carefully engineered rewards. Project website: https://sites.google.com/view/lirf-corl-2022/

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 34 of its 49 references that are in the map. First posted on arXiv 17 Dec 2022.

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34 of 49 references.

References · 34

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22 more
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