Perceive, Ground, Reason, and Act: A Benchmark for General-purpose Visual Representation
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Abstract (arXiv)
Current computer vision models, unlike the human visual system, cannot yet achieve general-purpose visual understanding. Existing efforts to create a general vision model are limited in the scope of assessed tasks and offer no overarching framework to perform them holistically. We present a new comprehensive benchmark, General-purpose Visual Understanding Evaluation (G-VUE), covering the full spectrum of visual cognitive abilities with four functional domains unicodex2014 Perceive, Ground, Reason, and Act. The four domains are embodied in 11 carefully curated tasks, from 3D reconstruction to visual reasoning and manipulation. Along with the benchmark, we provide a general encoder-decoder framework to allow for the evaluation of arbitrary visual representation on all 11 tasks. We evaluate various pre-trained visual representations with our framework and observe that (1) Transformer-based visual backbone generally outperforms CNN-based backbone on G-VUE, (2) visual representations from vision-language pre-training are superior to those with vision-only pre-training across visual tasks. With G-VUE, we provide a holistic evaluation standard to motivate research toward building general-purpose visual systems via obtaining more general-purpose visual representations.
Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). Builds on 56 of its 79 references that are in the map. First posted on arXiv 28 Nov 2022.
Builds on
56 of 79 references.
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2023: 2; 2024: 1; 2025: 3; 2026: 1.
7 papers.
- 2023An Embodied Generalist Agent in 3D Worldcited by 357
- 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenescited by 68
- 2024Multi-modal Situated Reasoning in 3D Scenescited by 50
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
- 2025SceneCOT: Eliciting Grounded Chain-of-Thought Reasoning in 3D Scenescited by 7
- 2025LEO-VL: Efficient Scene Representation for Scalable 3D Vision-Language Learningcited by 4
- 20263D-RFT: Reinforcement Fine-Tuning for Video-based 3D Scene Understandingcited by 1
- 20263D-RFT: Reinforcement Fine-Tuning for Video-based 3D Scene Understanding5 Mar 2026
- 2025SceneCOT: Eliciting Grounded Chain-of-Thought Reasoning in 3D Scenes19 Oct 2025
- 2025LEO-VL: Efficient Scene Representation for Scalable 3D Vision-Language Learning11 Jun 2025
- 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis28 Mar 2025
- 2024Multi-modal Situated Reasoning in 3D Scenes4 Sep 2024
- 2023An Embodied Generalist Agent in 3D World18 Nov 2023
- 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes9 Apr 2023
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