VarietySound: Timbre-Controllable Video to Sound Generation via Unsupervised Information Disentanglement
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Abstract (arXiv)
Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the generated sound timbre, leading to the problem that people cannot obtain the desired timbre under these methods sometimes. In this paper, we pose the task of generating sound with a specific timbre given a video input and a reference audio sample. To solve this task, we disentangle each target sound audio into three components: temporal information, acoustic information, and background information. We first use three encoders to encode these components respectively: 1) a temporal encoder to encode temporal information, which is fed with video frames since the input video shares the same temporal information as the original audio; 2) an acoustic encoder to encode timbre information, which takes the original audio as input and discards its temporal information by a temporal-corrupting operation; and 3) a background encoder to encode the residual or background sound, which uses the background part of the original audio as input. To make the generated result achieve better quality and temporal alignment, we also adopt a mel discriminator and a temporal discriminator for the adversarial training. Our experimental results on the VAS dataset demonstrate that our method can generate high-quality audio samples with good synchronization with events in video and high timbre similarity with the reference audio.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 38 of its 45 references that are in the map. First posted on arXiv 19 Nov 2022.
Builds on
38 of 45 references.
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26 more
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Built on by
Citing papers per year: 2023: 3; 2024: 5; 2025: 2; 2026: 1.
11 papers.
- 2023Conditional Generation of Audio from Video via Foley Analogiescited by 52
- 2024T-FOLEY: A Controllable Waveform-Domain Diffusion Model for Temporal-Event-Guided Foley Sound Synthesiscited by 17
- 2024Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Soundcited by 16
- 2023OpenSR: Open-Modality Speech Recognition via Maintaining Multi-Modality Alignmentcited by 8
- 2024FolAI: Synchronized Foley Sound Generation with Semantic and Temporal Alignmentcited by 5
- 2023A Demand-Driven Perspective on Generative Audio AIcited by 4
- 2024SonicVisionLM: Playing Sound with Vision Language Modelscited by 3
- 2025Hear What Matters! Text-conditioned Selective Video-to-Audio Generationcited by 3
- 2024Smooth-Foley: Creating Continuous Sound for Video-to-Audio Generation Under Semantic Guidancecited by 2
- 2025FoleyGRAM: Video-to-Audio Generation with GRAM-Aligned Multimodal Encoderscited by 0
- 2026HarmoniDPO: Video-guided Audio Generation via Preference-Optimized Diffusioncited by 0
- 2026HarmoniDPO: Video-guided Audio Generation via Preference-Optimized Diffusion12 Aug 2026
- 2025Hear What Matters! Text-conditioned Selective Video-to-Audio Generation2 Dec 2025
- 2025FoleyGRAM: Video-to-Audio Generation with GRAM-Aligned Multimodal Encoders7 Oct 2025
- 2024Smooth-Foley: Creating Continuous Sound for Video-to-Audio Generation Under Semantic Guidance24 Dec 2024
- 2024FolAI: Synchronized Foley Sound Generation with Semantic and Temporal Alignment19 Dec 2024
- 2024Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Sound21 Aug 2024
- 2024T-FOLEY: A Controllable Waveform-Domain Diffusion Model for Temporal-Event-Guided Foley Sound Synthesis17 Jan 2024
- 2024SonicVisionLM: Playing Sound with Vision Language Models9 Jan 2024
- 2023A Demand-Driven Perspective on Generative Audio AI10 Jul 2023
- 2023OpenSR: Open-Modality Speech Recognition via Maintaining Multi-Modality Alignment10 Jun 2023
- 2023Conditional Generation of Audio from Video via Foley Analogies17 Apr 2023