mlsanityData to 7 Oct 2026

Imitating Opponent to Win: Adversarial Policy Imitation Learning in Two-player Competitive Games

arXiv 2210.16915 ↗First posted 30 Oct 2022cs.LGcited by 2

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

Recent research on vulnerabilities of deep reinforcement learning (RL) has shown that adversarial policies adopted by an adversary agent can influence a target RL agent (victim agent) to perform poorly in a multi-agent environment. In existing studies, adversarial policies are directly trained based on experiences of interacting with the victim agent. There is a key shortcoming of this approach; knowledge derived from historical interactions may not be properly generalized to unexplored policy regions of the victim agent, making the trained adversarial policy significantly less effective. In this work, we design a new effective adversarial policy learning algorithm that overcomes this shortcoming. The core idea of our new algorithm is to create a new imitator to imitate the victim agent's policy while the adversarial policy will be trained not only based on interactions with the victim agent but also based on feedback from the imitator to forecast victim's intention. By doing so, we can leverage the capability of imitation learning in well capturing underlying characteristics of the victim policy only based on sample trajectories of the victim. Our victim imitation learning model differs from prior models as the environment's dynamics are driven by adversary's policy and will keep changing during the adversarial policy training. We provide a provable bound to guarantee a desired imitating policy when the adversary's policy becomes stable. We further strengthen our adversarial policy learning by making our imitator a stronger version of the victim. Finally, our extensive experiments using four competitive MuJoCo game environments show that our proposed adversarial policy learning algorithm outperforms state-of-the-art algorithms.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 27 of its 34 references that are in the map. First posted on arXiv 30 Oct 2022.

Builds on

27 of 34 references.

Closest ancestors · 1

Same direction, newest first

  1. 2018Multi-Agent Generative Adversarial Imitation Learning26 Jul

Other references · 26

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2015Trust Region Policy Optimizationcited by 2,503
  3. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  4. 2016Generative Adversarial Imitation Learningcited by 1,576
  5. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
  6. 2016Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimizationcited by 400
  7. 2018Reinforcement Learning for Solving the Vehicle Routing Problemcited by 327
  8. 2017Adversarial Attacks on Neural Network Policiescited by 314
  9. 2019Adversarial Policies: Attacking Deep Reinforcement Learningcited by 209
  10. 2017Deal or No Deal? End-to-End Learning for Negotiation Dialoguescited by 202
  11. 2016A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Modelscited by 167
  12. 2017Tactics of Adversarial Attack on Deep Reinforcement Learning Agentscited by 163
14 more
  1. 2021Robust Reinforcement Learning on State Observations with Learned Optimal Adversarycited by 133
  2. 2017Emergent Complexity via Multi-Agent Competitioncited by 117
  3. 2017Delving into adversarial attacks on deep policiescited by 104
  4. 2017Vulnerability of Deep Reinforcement Learning to Policy Induction Attackscited by 91
  5. 2020Policy Teaching via Environment Poisoning: Training-time Adversarial Attacks against Reinforcement Learningcited by 81
  6. 2019Policy Poisoning in Batch Reinforcement Learning and Controlcited by 70
  7. 2020Stealthy and Efficient Adversarial Attacks against Deep Reinforcement Learningcited by 62
  8. 2019Multi-Agent Adversarial Inverse Reinforcement Learningcited by 60
  9. 2020On the Robustness of Cooperative Multi-Agent Reinforcement Learningcited by 39
  10. 2019Characterizing Attacks on Deep Reinforcement Learningcited by 31
  11. 2021Reward Poisoning in Reinforcement Learning: Attacks Against Unknown Learners in Unknown Environmentscited by 26
  12. 2019Spatiotemporally Constrained Action Space Attacks on Deep Reinforcement Learning Agentscited by 24
  13. 2019Optimal Attacks on Reinforcement Learning Policiescited by 21
  14. 2019Blackbox Attacks on Reinforcement Learning Agents Using Approximated Temporal Informationcited by 13

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 0; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2019A New Framework for Query Efficient Active Imitation Learning
  2. 2018Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning
  3. 2020Adversarial Soft Advantage Fitting: Imitation Learning without Policy Optimization
  4. 2023Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Competitive Games
  5. 2020Sample Efficient Training in Multi-Agent Adversarial Games with Limited Teammate Communication
  6. 2025Enabling Off-Policy Imitation Learning with Deep Actor Critic Stabilization
  7. 2026Provably Efficient Policy-Reward Co-Pretraining for Adversarial Imitation Learning
  8. 2026Adversarial Imitation Learning with General Function Approximation: Theoretical Analysis and Practical Algorithms