mlsanityData to 14 Oct 2026

Rigid-Body Sound Synthesis with Differentiable Modal Resonators

arXiv 2210.15306 ↗First posted 27 Oct 2022cs.SD cs.LG eess.AScited by 5

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Abstract (arXiv)

Physical models of rigid bodies are used for sound synthesis in applications from virtual environments to music production. Traditional methods such as modal synthesis often rely on computationally expensive numerical solvers, while recent deep learning approaches are limited by post-processing of their results. In this work we present a novel end-to-end framework for training a deep neural network to generate modal resonators for a given 2D shape and material, using a bank of differentiable IIR filters. We demonstrate our method on a dataset of synthetic objects, but train our model using an audio-domain objective, paving the way for physically-informed synthesisers to be learned directly from recordings of real-world objects.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 6 of its 25 references that are in the map. First posted on arXiv 27 Oct 2022.

Builds on

6 of 25 references.

References · 6

  1. 2019EfficientNet: Rethinking Model Scaling for Convolutional Neural Networkscited by 6,442
  2. 2020DiffusionNet: Discretization Agnostic Learning on Surfacescited by 164
  3. 2021Lightweight and interpretable neural modeling of an audio distortion effect using hyperconditioned differentiable biquadscited by 10
  4. 2021Direct design of biquad filter cascades with deep learning by sampling random polynomialscited by 8
  5. 2020wav2shape: Hearing the Shape of a Drum Machinecited by 4
  6. 2021NeuralSound: Learning-based Modal Sound Synthesis With Acoustic Transfercited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 1; 2026: 2.

5 papers.