A Flexible-Frame-Rate Vision-Aided Inertial Object Tracking System for Mobile Devices
Not on the map. Why?
Abstract (arXiv)
Real-time object pose estimation and tracking is challenging but essential for emerging augmented reality (AR) applications. In general, state-of-the-art methods address this problem using deep neural networks which indeed yield satisfactory results. Nevertheless, the high computational cost of these methods makes them unsuitable for mobile devices where real-world applications usually take place. In addition, head-mounted displays such as AR glasses require at least 90~FPS to avoid motion sickness, which further complicates the problem. We propose a flexible-frame-rate object pose estimation and tracking system for mobile devices. It is a monocular visual-inertial-based system with a client-server architecture. Inertial measurement unit (IMU) pose propagation is performed on the client side for high speed tracking, and RGB image-based 3D pose estimation is performed on the server side to obtain accurate poses, after which the pose is sent to the client side for visual-inertial fusion, where we propose a bias self-correction mechanism to reduce drift. We also propose a pose inspection algorithm to detect tracking failures and incorrect pose estimation. Connected by high-speed networking, our system supports flexible frame rates up to 120 FPS and guarantees high precision and real-time tracking on low-end devices. Both simulations and real world experiments show that our method achieves accurate and robust object tracking.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 20 of its 64 references that are in the map. First posted on arXiv 22 Oct 2022.
Builds on
20 of 64 references.
References · 20
- 2018MobileNetV2: Inverted Residuals and Linear Bottleneckscited by 4,773
- 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
- 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 418
- 2018PVNet: Pixel-wise Voting Network for 6DoF Pose Estimationcited by 385
- 2019DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusioncited by 352
- 2017SSD-6D: Making RGB-based 3D detection and 6D pose estimation great againcited by 243
- 2018Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objectscited by 237
- 2017BB8: A Scalable, Accurate, Robust to Partial Occlusion Method for Predicting the 3D Poses of Challenging Objects without Using Depthcited by 225
- 2021FFB6D: A Full Flow Bidirectional Fusion Network for 6D Pose Estimationcited by 144
- 2019PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Trackingcited by 91
- 2018Joint Monocular 3D Vehicle Detection and Trackingcited by 77
- 2021RePOSE: Fast 6D Object Pose Refinement via Deep Texture Renderingcited by 63
8 more
- 2017VINet: Visual-Inertial Odometry as a Sequence-to-Sequence Learning Problemcited by 51
- 2022RNNPose: Recurrent 6-DoF Object Pose Refinement with Robust Correspondence Field Estimation and Pose Optimizationcited by 38
- 2019Selective Sensor Fusion for Neural Visual-Inertial Odometrycited by 34
- 2018Stereo Vision-based Semantic 3D Object and Ego-motion Tracking for Autonomous Drivingcited by 26
- 2020MobilePose: Real-Time Pose Estimation for Unseen Objects with Weak Shape Supervisioncited by 16
- 2018A Framework for Evaluating 6-DOF Object Trackerscited by 6
- 2021VIPose: Real-time Visual-Inertial 6D Object Pose Trackingcited by 5
- 20203DPVNet: Patch-level 3D Hough Voting Network for 6D Pose Estimationcited by 2
Built on by
Not cited yet.