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Learning a Visually Grounded Memory Assistant

arXiv 2210.03787 ↗First posted 7 Oct 2022cs.CV cs.HCcited by 0

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Abstract (arXiv)

We introduce a novel interface for large scale collection of human memory and assistance. Using the 3D Matterport simulator we create a realistic indoor environments in which we have people perform specific embodied memory tasks that mimic household daily activities. This interface was then deployed on Amazon Mechanical Turk allowing us to test and record human memory, navigation and needs for assistance at a large scale that was previously impossible. Using the interface we collect the `The Visually Grounded Memory Assistant Dataset' which is aimed at developing our understanding of (1) the information people encode during navigation of 3D environments and (2) conditions under which people ask for memory assistance. Additionally we experiment with with predicting when people will ask for assistance using models trained on hand-selected visual and semantic features. This provides an opportunity to build stronger ties between the machine-learning and cognitive-science communities through learned models of human perception, memory, and cognition.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 13 of its 34 references that are in the map. First posted on arXiv 7 Oct 2022.

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13 of 34 references.

References · 13

  1. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  2. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  3. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
  4. 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 366
  5. 2017Embodied Question Answeringcited by 336
  6. 2019GANalyze: Toward Visual Definitions of Cognitive Image Propertiescited by 193
  7. 2019Embodied Question Answering in Photorealistic Environments with Point Cloud Perceptioncited by 103
  8. 2019Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learningcited by 100
  9. 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
  10. 2019Multi-Target Embodied Question Answeringcited by 74
  11. 2014The Evolution of First Person Vision Methods: A Surveycited by 19
  12. 2017Evaluating Visual Conversational Agents via Cooperative Human-AI Gamescited by 17
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  1. 2018Goal Inference Improves Objective and Perceived Performance in Human-Robot Collaborationcited by 10

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