It Takes Two: Learning to Plan for Human-Robot Cooperative Carrying
Not on the map. Why?
Abstract (arXiv)
Cooperative table-carrying is a complex task due to the continuous nature of the action and state-spaces, multimodality of strategies, and the need for instantaneous adaptation to other agents. In this work, we present a method for predicting realistic motion plans for cooperative human-robot teams on the task. Using a Variational Recurrent Neural Network (VRNN) to model the variation in the trajectory of a human-robot team across time, we are able to capture the distribution over the team's future states while leveraging information from interaction history. The key to our approach is leveraging human demonstration data to generate trajectories that synergize well with humans during test time in a receding horizon fashion. Comparison between a baseline, sampling-based planner RRT (Rapidly-exploring Random Trees) and the VRNN planner in centralized planning shows that the VRNN generates motion more similar to the distribution of human-human demonstrations than the RRT. Results in a human-in-the-loop user study show that the VRNN planner outperforms decentralized RRT on task-related metrics, and is significantly more likely to be perceived as human than the RRT planner. Finally, we demonstrate the VRNN planner on a real robot paired with a human teleoperating another robot.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 13 of its 24 references that are in the map. First posted on arXiv 26 Sep 2022.
Builds on
13 of 24 references.
References · 13
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2015A Recurrent Latent Variable Model for Sequential Datacited by 362
- 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 345
- 2020Open Problems in Cooperative AIcited by 167
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
- 2017Multimodal Probabilistic Model-Based Planning for Human-Robot Interactioncited by 50
- 2018Hierarchical Game-Theoretic Planning for Autonomous Vehiclescited by 48
- 2018Robot Motion Planning in Learned Latent Spacescited by 40
- 2018An Evaluation of Trajectory Prediction Approaches and Notes on the TrajNet Benchmarkcited by 16
- 2020Social-VRNN: One-Shot Multi-modal Trajectory Prediction for Interacting Pedestrianscited by 8
- 2018A Framework for Probabilistic Generic Traffic Scene Predictioncited by 6
Built on by
Citing papers per year: 2022: 1; 2023: 2; 2024: 4; 2025: 3; 2026: 2.
12 papers.
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2023Stabilize to Act: Learning to Coordinate for Bimanual Manipulationcited by 36
- 2024Large Language Models for Orchestrating Bimanual Robotscited by 10
- 2022Enhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensingcited by 5
- 2023Graph Neural Networks for Decentralized Multi-Agent Perimeter Defensecited by 3
- 2025Autonomous Human-Robot Interaction via Operator Imitationcited by 3
- 2026PolySLGen: Online Multimodal Speaking-Listening Reaction Generation in Polyadic Interactioncited by 3
- 2024REPeat: A Real2Sim2Real Approach for Pre-acquisition of Soft Food Items in Robot-assisted Feedingcited by 2
- 2025The Social Context of Human-Robot Interactionscited by 1
- 2025Moving Out: Physically-grounded Human-AI Collaborationcited by 0
- 2026Learning from Humans for Proactive Assistance in Human-Robot Collaborative Transportcited by 0
- 2026Learning from Humans for Proactive Assistance in Human-Robot Collaborative Transport21 Sep 2026
- 2026PolySLGen: Online Multimodal Speaking-Listening Reaction Generation in Polyadic Interaction9 Apr 2026
- 2025The Social Context of Human-Robot Interactions19 Aug 2025
- 2025Moving Out: Physically-grounded Human-AI Collaboration24 Jul 2025
- 2025Autonomous Human-Robot Interaction via Operator Imitation3 Apr 2025
- 2024REPeat: A Real2Sim2Real Approach for Pre-acquisition of Soft Food Items in Robot-assisted Feeding13 Oct 2024
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement27 Jun 2024
- 2024Large Language Models for Orchestrating Bimanual Robots2 Apr 2024
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding16 Jan 2024
- 2023Stabilize to Act: Learning to Coordinate for Bimanual Manipulation3 Sep 2023
- 2023Graph Neural Networks for Decentralized Multi-Agent Perimeter Defense23 Jan 2023
- 2022Enhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensing8 Oct 2022