mlsanityData to 14 Oct 2026

Multi-Step First: A Lightweight Deep Reinforcement Learning Strategy for Robust Continuous Control with Partial Observability

arXiv 2209.04999 ↗First posted 12 Sep 2022cs.RO cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

Deep Reinforcement Learning (DRL) has made considerable advances in simulated and physical robot control tasks, especially when problems admit a fully observed Markov Decision Process (MDP) formulation. When observations only partially capture the underlying state, the problem becomes a Partially Observable MDP (POMDP), and performance rankings between algorithms can change. We empirically compare Proximal Policy Optimization (PPO), Twin Delayed Deep Deterministic Policy Gradient (TD3), and Soft Actor-Critic (SAC) on representative POMDP variants of continuous-control benchmarks. Contrary to widely reported MDP results where TD3 and SAC typically outperform PPO, we observe an inversion: PPO attains higher robustness under partial observability. We attribute this to the stabilizing effect of multi-step bootstrapping. Furthermore, incorporating multi-step targets into TD3 (MTD3) and SAC (MSAC) improves their robustness. These findings provide practical guidance for selecting and adapting DRL algorithms in partially observable settings without requiring new theoretical machinery.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 26 of its 44 references that are in the map. First posted on arXiv 12 Sep 2022.

Builds on

26 of 44 references.

References · 26

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2015Trust Region Policy Optimizationcited by 2,580
  3. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  4. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
  5. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
  6. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
  7. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 785
  8. 2017Deep Reinforcement Learning that Matterscited by 754
  9. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  10. 2015Deep Recurrent Q-Learning for Partially Observable MDPscited by 465
  11. 2020dm_control: Software and Tasks for Continuous Controlcited by 375
  12. 2016Benchmarking Deep Reinforcement Learning for Continuous Controlcited by 371
14 more
  1. 2021How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learnedcited by 213
  2. 2016Sample Efficient Actor-Critic with Experience Replaycited by 188
  3. 2021Tianshou: a Highly Modularized Deep Reinforcement Learning Librarycited by 143
  4. 2018Deep Variational Reinforcement Learning for POMDPscited by 125
  5. 2016Playing FPS Games with Deep Reinforcement Learningcited by 95
  6. 2020Approximate information state for approximate planning and reinforcement learning in partially observed systemscited by 70
  7. 2018Benchmarking Reinforcement Learning Algorithms on Real-World Robotscited by 65
  8. 2021Memory-based Deep Reinforcement Learning for POMDPscited by 54
  9. 2017Multi-step Reinforcement Learning: A Unifying Algorithmcited by 42
  10. 2020Learning to Locomote: Understanding How Environment Design Matters for Deep Reinforcement Learningcited by 27
  11. 2021Unbiased Asymmetric Reinforcement Learning under Partial Observabilitycited by 25
  12. 2021Structured World Belief for Reinforcement Learning in POMDPcited by 21
  13. 2020The Effect of Multi-step Methods on Overestimation in Deep Reinforcement Learningcited by 14
  14. 2020Self-Imitation Learning via Generalized Lower Bound Q-learningcited by 13

Built on by

Not cited yet.